The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.

Re: The Ghost of Christmas Future, II

Postby loftar » Thu Jan 15, 2015 2:58 am

I also support expandable/custom housing. I hardly think it's going to be in the first release of Hafen, but I would very much like to implement something like it sooner rather than later.
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Re: The Ghost of Christmas Future, II

Postby sabinati » Thu Jan 15, 2015 3:59 am

jordancoles wrote:
painhertz wrote:
Windslayer wrote:Could you guys add a feature like expandable houses, so like you build the main house itself then you can add on like another section of the house. Kind of like how the walls work so you can build big palace's for your villages because that would be totally awesome to build huge mansions and also make it if you do, do that make so you can build walls on the inside so you can make rooms in side the big palace or mansion.


Windslayer



The Sims 4. Go play it.

The original Sims, even


both great games. i'd love to have similar house building ability in this game.
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Re: The Ghost of Christmas Future, II

Postby Fharlanghn » Thu Jan 15, 2015 4:41 am

loftar wrote:I also support expandable/custom housing. I hardly think it's going to be in the first release of Hafen, but I would very much like to implement something like it sooner rather than later.


If I take your meaning correctly, I'd like the sort of building-expansion to be like the reverse of mining, where one puts wooden blocks and other building materials into it to gain a freed block. Such a thing would have to have an upper limit, in order to prevent entire villages being hidden in some jackass's log cabin in the middle of nowhere, of course, but I can already see such a thing being great.
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Re: The Ghost of Christmas Future, II

Postby RubyRed » Thu Jan 15, 2015 5:11 am

I can see it doing this, they give peaces like lets say a tower, you build it next to lets say a mansion. The tower melds into it and adds its space and levels to the mansion. Keep adding parts and you get a keep ect...
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Re: The Ghost of Christmas Future, II

Postby popfor » Thu Jan 15, 2015 7:18 am

RubyRed wrote:I can see it doing this, they give peaces like lets say a tower, you build it next to lets say a mansion. The tower melds into it and adds its space and levels to the mansion. Keep adding parts and you get a keep ect...

which should be easy considering all they would have to do is translate the coordinates at a specific rate relative to the "real world"? :V
plz implement fest :((((
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Re: The Ghost of Christmas Future, II

Postby SilverBull » Thu Jan 15, 2015 8:43 am

RubyRed wrote:I can see it doing this, they give peaces like lets say a tower, you build it next to lets say a mansion. The tower melds into it and adds its space and levels to the mansion. Keep adding parts and you get a keep ect...

a tower you can shoot from i might add
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Re: The Ghost of Christmas Future, II

Postby SilverBull » Thu Jan 15, 2015 8:45 am

maybe even add gunpowder and be able to install cannons or make flintlocks or somthing?.. just somthing to throw out there for miners and marksmen... just dont make em op as fuck tho
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Re: The Ghost of Christmas Future, II

Postby jorb » Thu Jan 15, 2015 10:17 am

sabinati wrote:both great games. i'd love to have similar house building ability in this game.


Yes they are. So would I. :)
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Re: The Ghost of Christmas Future, II

Postby ArvinJA » Thu Jan 15, 2015 10:58 am

pls add the ability to woo-hoo
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
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Re: The Ghost of Christmas Future, II

Postby Amanda44 » Thu Jan 15, 2015 11:17 am

loftar wrote:I also support expandable/custom housing. I hardly think it's going to be in the first release of Hafen, but I would very much like to implement something like it sooner rather than later.


RubyRed wrote:I can see it doing this, they give peaces like lets say a tower, you build it next to lets say a mansion. The tower melds into it and adds its space and levels to the mansion. Keep adding parts and you get a keep ect...


Yeah, castles, I have always wanted to be able to build a castle in Haven but, I then looked it up for the time period and the castles didn't quite look like I imagined;

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But a moat would be nice.
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