anon737 wrote:You are wrong. I started playing this game recently, maybe i am not enough experienced, but i don't think permadeath is a sacral and untouchable. All you old players have to move your mental slider from tradition to change. Revival doesn't give any ingame advantage.
That's kind of the point, it's supposed to be a stiff penalty for dying, and also serves to help balance the playing board. When a powerful character dies, it doesn't take much for them to return to being a semi-nooblet, or at least much weakened. It's vital for a long term thriving world without resets.
Permadeath is part of why I play, and if it isn't for you, this is the wrong game for you.