Keeping you Posted, #2

Announcements about major changes in Haven & Hearth.

Re: Keeping you Posted, #2

Postby RubyRed » Wed Oct 29, 2014 9:37 pm

Seasons would be cool, fertile bands that grow some crops better (from conditions in that one area), ect... many ways to do it. I cant wait ti see what options are used.
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Re: Keeping you Posted, #2

Postby Potjeh » Wed Oct 29, 2014 9:46 pm

Yeah, different areas of the world should be more or less suited for different crops.
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Re: Keeping you Posted, #2

Postby the_portals » Wed Oct 29, 2014 11:48 pm

overtyped wrote:
Xcom wrote:Is it just me that can see the bucket being equipped as a tool?

I wonder what use it will have. Or buckets with water in the inventory is being removed?

Buckets with water in inventory was the most retarded thing ever. Water in a bucket shouldn't be a pvp requirement like it is now.

Of course it'll still be a requirement, how else will you soak your comrades and have the best birthday party ever?
I was in the Northern Army once and you can never take that from me
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Re: Keeping you Posted, #2

Postby sapphire » Thu Oct 30, 2014 1:13 pm

Just wow what you have done...I hope to play that game soon :)
It will be more like Haven or Salem?
And 2months to wait right?
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Re: Keeping you Posted, #2

Postby stazy » Thu Oct 30, 2014 2:45 pm

jorb wrote:
TeckXKnight wrote:Hrm, what is the point of a refuse pile compared to, say, just littering on the ground?


My personal satisfaction in desiring to make and have a trash heap. :)



Nah (compost could make your soil richer) Just like in RL. ;) IJS

Same concept for water. Higher charcoal/linen could filter water.

It looks really awesome jorb. I am looking forward to playing. I've played so many other MMORPGs and your sandbox had me at hello. ;)
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Re: Keeping you Posted, #2

Postby Niza » Thu Oct 30, 2014 7:07 pm

Do you really like those graphics ?, i still love the 2D-like of W7, i think is the best.
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Re: Keeping you Posted, #2

Postby kaka » Thu Oct 30, 2014 8:57 pm

Potjeh wrote:So yeah, where are all the penises?

Didn't you see the "nose" on that troll?
That's a penis in my book.
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Re: Keeping you Posted, #2

Postby sabinati » Fri Oct 31, 2014 4:55 am

kaka wrote:
Potjeh wrote:So yeah, where are all the penises?

Didn't you see the "nose" on that troll?
That's a penis in my book.


you're a penis in my book
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Re: Keeping you Posted, #2

Postby overtyped » Fri Oct 31, 2014 5:50 am

sabinati wrote:
kaka wrote:
Potjeh wrote:So yeah, where are all the penises?

Didn't you see the "nose" on that troll?
That's a penis in my book.


you're a penis in my book

He's a mod bra, are you trying to get banned?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Keeping you Posted, #2

Postby Xcom » Fri Oct 31, 2014 10:39 am

Not sure what the siege mechanics will be in H2 but if its similar to the current mechanics a possible simple fix would be to delay the destruction of the ram. Remove the ability to bash it by hand and give the option to set it on fire. Would take 5 to 10 min before it was destroyed and a bucket of water right clicked on the ram would set the fire out. Would make it slightly more balanced in the way the ram could be camped. Right now its to easy destroying it with junk alts and the best way to camp a ram is to forcefully bubble it.
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