Chakravanti wrote:loftar wrote:Chakravanti wrote:I'm wondering if this is .1L or DEKALiters (10L) per 5hrs.
And IG or IRL. You've had some problems with that one in the past.
Decilitres per 5 ingame hours, indeed.
Err...perhaps my question wasn't clear. That's .1L/5 IG hrs then?
Or rather...how many 'deciliterS'?
And my math might be off but I'm thinking that comes to ~1.4L per cow, per IRL day, Server Downtime notwithstanding.
The "Milk Quantity" stat of a cow indicates how many deciliters of milk the cow produces (when milking) every 5 ingame hours, so the default stat value of 10 would yield 1.0 L per 5 ingame hours, or 14.4 liters each real day (but the udder cannot hold more than 10.0 L).
Cows, by the way, stop milking again if they ever become less than 1/4 full (with regards to food, that is). I have considered adding the effect that they stop milking after a while if it isn't taken from the udder in some time (by either a calf or a player, of course).
EDIT:
Rhiannon wrote:jeez and i thought it was all gonna be fun and something to look forward to. Screws cheesmaking and butter = most high cooking. Well cheers to the 10 people who can put uo with the complicatied bullshit
Surely, this is only a problem until the cattle economy has been bootstrapped. It can be argued, of course, that it would be very helpful to be able to travel with cows and such things, but that is obviously another matter.