Caliku wrote:241 people.
Awesome to see the numbers get so high. It's a valuable server stressing situation and freezing registrations would stop that feedback from coming in.
It may suck, but it's entirely necessary.
DeadlyPencil wrote:Caliku wrote:241 people.
Awesome to see the numbers get so high. It's a valuable server stressing situation and freezing registrations would stop that feedback from coming in.
It may suck, but it's entirely necessary.
you weren't on in the morning obviously.... the server crashed due to the amount of people online. this isn't some production game where the servers they have are the ones they are going to end with. they dont need to stress the servers. whats the point of stressing a server when you know it cant handle the load other than causing it to crash for no reason.
Caliku wrote:DeadlyPencil wrote:Caliku wrote:241 people.
Awesome to see the numbers get so high. It's a valuable server stressing situation and freezing registrations would stop that feedback from coming in.
It may suck, but it's entirely necessary.
you weren't on in the morning obviously.... the server crashed due to the amount of people online. this isn't some production game where the servers they have are the ones they are going to end with. they dont need to stress the servers. whats the point of stressing a server when you know it cant handle the load other than causing it to crash for no reason.
loftar has already stated that it's not the server. It's an issue with the code and he's working on it. He just has to figure out how to fix it, if I recall correctly.
Why don't you stop bitching and donate some cash for a better connection or dedicated hosting. That shit ain't cheap you know.
I will fucking murder you
DeadlyPencil wrote:RAAAGEEEEEEEEEE
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