Game Development: Removed Grievous Damage From Ants

Announcements about major changes in Haven & Hearth.

Re: Game Development: Removed Grievous Damage From Ants

Postby Cicious » Sun Mar 21, 2010 11:40 am

Overstuffing isn't my biggest problem now, due to my area I was reliable on fish, and I have to fish for 4 guys. Now thanks to this update the fish is gone, there's no other food option then praying to get a wheat seed, or we have to catch a boar or a rabbit, which also have been rared. So unless we find those seeds, we are going to die due to starvation, meh. GIMME BACK MAH FIESH :x Also, a frikking boar is camping my house, everywhere I go it attacks me, and once I manage to close the gate another one attacks me. Make the boars non-aggro again please, in the past 20 minutes Ive been attacked by 5 diffrent boars around my camp. Im more scared for the boars than the bears atm
Last edited by Cicious on Sun Mar 21, 2010 1:17 pm, edited 2 times in total.
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Re: Game Development: Removed Grievous Damage From Ants

Postby PhaedrothSP » Sun Mar 21, 2010 11:51 am

could someone post a screen of these fish jumping from the water?
I've been all around and have yet to see any.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Bumble » Sun Mar 21, 2010 12:11 pm

http://i39.tinypic.com/2pqqj3l.jpg

I found a spot where they're constantly jumping, Q25 perch...
I wonder if they stay there or migrate/disappear. I miss the old fishing, lol.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Potjeh » Sun Mar 21, 2010 12:44 pm

10x hunger reduction is way too extreme. 2x would be more like it, though I didn't have a problem with what it was like (mostly thanks to tea, which is now completely obsolete). Increasing crop growth time without decreasing livestock's food requirements isn't cool, however. Other than that, nice update.
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Re: Game Development: Removed Grievous Damage From Ants

Postby g1real » Sun Mar 21, 2010 1:04 pm

5x hunger reduction 3x fep gain tbh
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Re: Game Development: Removed Grievous Damage From Ants

Postby Grog » Sun Mar 21, 2010 1:21 pm

erm, hunger and stamina-drain were decreased too much i think.
i just tried half an hour to get rid of 8% overstuffed status.... :twisted:
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Re: Game Development: Removed Grievous Damage From Ants

Postby theblacksnowcat » Sun Mar 21, 2010 1:23 pm

Game Content: "I'm hungry, need something to eat. I will go and search something."

Update

Now Content: "I'm overstuffed, what should i do. I feel bored."
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Re: Game Development: Removed Grievous Damage From Ants

Postby Potjeh » Sun Mar 21, 2010 1:26 pm

You should've just made all food rarer but more filling instead of reducing food requirements.
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Postby Jackard » Sun Mar 21, 2010 1:36 pm

theblacksnowcat wrote:Now Content: "I'm overstuffed, what should i do. I feel bored."

fatty
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Re: Game Development: Removed Grievous Damage From Ants

Postby niltrias » Sun Mar 21, 2010 1:38 pm

After playing for a few hours, I would like to say:

1) This 10x is crazy too much. Also, while current farming was a bit of a grind 2x makes it more of a bore. 5x on the stamina/hunger, 1.5x on the crop rate would be way closer to perfect. Not as incredibly shrew-like metabolisms as before, but something a bit less sloth-like.
edit -- this would also help with the linen problem, to an extent.

2) I like the aggro boars, they make hunting a lot more nervewracking. But I still like my previous "random aggro" suggestion, which I havent seen any feedback on yet. If people are having problems with boars in their base, follow 3 easy steps:
1) build a fence
2) claim the area of the fence
3) Profit!

3) Fish spots need to be either a lot more numerous, nomadic, or -- my favorite -- a bit of both.
Last edited by niltrias on Sun Mar 21, 2010 2:00 pm, edited 1 time in total.
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