Game Development: The Symbel

Announcements about major changes in Haven & Hearth.

Re: Game Development: The Symbel

Postby Potjeh » Sun May 23, 2010 1:12 pm

This is cool and all, but I just can't get into feasting mood without a blind gusle player reciting epic poetry in decasyllabic metre.
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Re: Game Development: The Symbel

Postby niltrias » Sun May 23, 2010 1:23 pm

yeah, while we were feasting i kept thinking i needed a troubadour and a jongleur.

Id be cool with basic iambic pentameter tho.
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Re: Game Development: The Symbel

Postby Maxud » Sun May 23, 2010 1:39 pm

It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.
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Re: Game Development: The Symbel

Postby TroYy » Sun May 23, 2010 1:53 pm

Thank you J&L. Now i can eat even more mbc :p
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Re: Game Development: The Symbel

Postby bakrael » Sun May 23, 2010 1:54 pm

Maxud wrote:It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.


Maybe one of the idiots or maniacs will kill an entire party feasting... is that too much to hope for?
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Re: Game Development: The Symbel

Postby DatOneGuy » Sun May 23, 2010 2:02 pm

Maxud wrote:It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.

Some cheese would sure go well with that whine.
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Re: Game Development: The Symbel

Postby Potjeh » Sun May 23, 2010 2:18 pm

"You monsters! How can you make polio vaccines when there's cancer to be cured?!"
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Re: Game Development: The Symbel

Postby sabinati » Sun May 23, 2010 2:41 pm

bakrael wrote:
sabinati wrote:
Reeyfer wrote:There's no bug making it so that the only useful type of combat for high level is unarmed, its simply the way the damage system is made - weapons do less damage than your fists unless you're weak..


you are grossly misinformed, sir


Well how do you feel about a single man being able to take down a brick wall?


how do you feel about unrelated topics?
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Re: Game Development: The Symbel

Postby bakrael » Sun May 23, 2010 2:54 pm

bakrael wrote: how do you feel about a single man being able to take down a brick wall?


sabitini wrote:how do you feel about unrelated topics?


Good attempt at a redirect.

This started because a poster was venting about the devs working on improved FEP gains which will benefit the "no lifers" and my topic directly relates to the improved ability to pump strength. Seems they are pretty related.

So, answer the question. How do you feel about one man being able to break down a brick wall?
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Re: Game Development: The Symbel

Postby Pacho » Sun May 23, 2010 3:02 pm

how do you feel about stopping your bitching and giving ideas on how to improve gameplay instead?
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