jorb wrote:The idea is mine and was in the original pitch I made for the game. The game has been designed from the beginning with this premise very much in mind. Gordon is awesome. Clever in many ways, but mostly just awesome.

Money can obviously be used to get you ahead in any mmo. If I, for example, really wanted to buy a Haven character I could probably find a seller. That being said I can certainly understand if not all people like the concept for aesthetic reasons, but hey, Salem is free to play -- you don't have to put money down -- and Haven will never have a cash shop, so it's not like you're out of options.
I consider it an interesting experiment, quite simply.
to you, yes, probably just an interesting experiment, while most of us have experienced games with cash shops

i will have to see how it goes, but the fact is that this news actually took away a big portion of my enthusiasm to Salem.
many games out there are leaning forward to money hungry business and i do understand game companies need to earn.
Haven has been my last straw, and people already started obvious RMTing, which is almost the same as having a cash shop, just its not official, you know? besides you guys are leaving unfixed bugs as they are and chasing away decent players for not dealing with them. we try to understand the situation of you being busy, but i hope you understand our frustrations too.
lots of people call this game "hard core" for its pvp and perma-death aspect, but i called this "hard core" for the game policy and it is now sorta collapsing in my eyes.