Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby kaizokuroof » Sun Aug 21, 2011 8:20 am

jorb wrote:
tempwad wrote:
painhertz wrote:I personally think that jorb and Loftar are clever enough to exceed your expectations of cash shop power gaming....


cash shop is not a choice of developers, it is choice of producer and publishing company.
can you say what Gordon Van Dyke is clever enough? i don't know, not sure.


The idea is mine and was in the original pitch I made for the game. The game has been designed from the beginning with this premise very much in mind. Gordon is awesome. Clever in many ways, but mostly just awesome. :)

Money can obviously be used to get you ahead in any mmo. If I, for example, really wanted to buy a Haven character I could probably find a seller. That being said I can certainly understand if not all people like the concept for aesthetic reasons, but hey, Salem is free to play -- you don't have to put money down -- and Haven will never have a cash shop, so it's not like you're out of options.

I consider it an interesting experiment, quite simply.


Cash shop!!! Jorb how could you. I appreciate Loftar's and your creation "Haven and Hearth" quite a bit, in fact I would go as far as to say that is quite simply the best game in existence. I am not happy about the cash shop, that I thought would not be implemented, but honestly how are you guys to make money, right? Not that it matters to you, but I will be playing Salem and continue to play haven as well. Congratulations, your dreams are coming true! Your hard work finally being realised!!

With regard to this video: http://www.youtube.com/watch?v=N3nxcjaTUbc - Your Interview about Salem, I am sad that they compared your game, nay your creation to Minecraft and Terraria, it is something much better and IMO cannot compare to the two to Salem or Haven.

Once again thanks for making my most wildest gamer nerd video game dreams come true!!!!!! Your biggest fanboy :D

Kaizokuroof.

P.S Feel free to let me into the Alpha test, I'll quit my job and play the shit out of your game :D

P.P.S Haven gives me a broner everytime I play it ;) SexyTime.jpg

P.P.P.S No homo in this post.
I had a retardedly huge signature and have gotten this embarrassing replacement to show for it.
User avatar
kaizokuroof
 
Posts: 799
Joined: Sat Jun 05, 2010 6:24 am

Re: Game Development: Salem & Haven

Postby Butko » Sun Aug 21, 2011 8:38 am

Well devs also need to live from something right? Also publisher wish to get some $$$ from game they publish right? So if it is free to play there must be something to pay for.
Butko
 
Posts: 542
Joined: Tue Sep 07, 2010 10:05 am

Re: Game Development: Salem & Haven

Postby Onionfighter » Sun Aug 21, 2011 11:22 am

I think it may be difficult to judge the receding corners of the humors diamond. Aesthetically it looks ok, but it might be better to use something easier to read.
Cheerleader
User avatar
Onionfighter
 
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: Game Development: Salem & Haven

Postby kaizokuroof » Sun Aug 21, 2011 11:45 am

Onionfighter wrote:I think it may be difficult to judge the receding corners of the humors diamond. Aesthetically it looks ok, but it might be better to use something easier to read.


It looks like some of the graphics that were used are part of Haven, a good example is the Combat picture, the "?" looks familiar ;) I'm pretty sure the text is the same that is used on Haven as well, although I watched the video a while ago so I'm going from memory... I'm guessing that Jorb will change this at a later date, but at the moment the game is very early on, release date is for summer 2012 if I remember correctly?
I had a retardedly huge signature and have gotten this embarrassing replacement to show for it.
User avatar
kaizokuroof
 
Posts: 799
Joined: Sat Jun 05, 2010 6:24 am

Re: Game Development: Salem & Haven

Postby painhertz » Sun Aug 21, 2011 3:16 pm

Just FINISHED watching the video interview with that Brit guy. JERSEY DEVILS!!!!!! You guys are now officially my favorite people! lol
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
painhertz
 
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Location: Louisiana

Re: Game Development: Salem & Haven

Postby painhertz » Sun Aug 21, 2011 4:43 pm

OMG!!!!! JORB!!!! Mothman! You guys HAVE to put in Mothman!!!!!!


http://en.wikipedia.org/wiki/Mothman
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
painhertz
 
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Location: Louisiana

Re: Game Development: Salem & Haven

Postby stonedpaul » Sun Aug 21, 2011 4:46 pm

The characters graphics improved a lot, good work.

Im a bit worried about this cash shop, but Jorb is an Austrian School adept, so I think we can trust him with the economics aspect.

I think this cash shop can even fit the "lore", as exemple, they could sell items that aren't natural on united states territory back then. But what I want to know is if we'll still be able to set up our own barter stands and mint coins, or if all the trade would be made by the shop like a WoW auction house. If it's like a auction house, maybe the game should have "physical" buildings that represents this shop that could even be made by players, then someone can still role a merchant that buy things in the auction house and transport to places more "uncivilized", because the problem I see with the auction house is the fact that a automatic trade of goods could hurt the social aspect of economics.

But it's soon yet, I think we need to see more details before judging.
Another interesting question, Salem will have a trade window? Trowing things on the floor to others is not cool..
Last edited by stonedpaul on Mon Aug 22, 2011 2:45 am, edited 1 time in total.
stonedpaul
 
Posts: 1
Joined: Wed Aug 03, 2011 5:36 am

Re: Game Development: Salem & Haven

Postby Gauteamus » Sun Aug 21, 2011 10:31 pm

Having to trust the other in hand-to-hand trades is cool, though.
Image<<Bottleneck>>
What if Rosa Parks had a car?
User avatar
Gauteamus
 
Posts: 858
Joined: Fri May 29, 2009 7:16 pm

Re: Game Development: Salem & Haven

Postby MagicManICT » Mon Aug 22, 2011 1:16 am

I can name a couple of games with cash shops that work very good, and ones where you can buy your way into the higher ranks. Thing is... nearly everything is subject to destruction.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: Salem & Haven

Postby Jackard » Mon Aug 22, 2011 4:14 am

stonedpaul wrote:The characters graphics improved a lot, good work.
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 2 guests