World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby NOOBY93 » Sun Jun 02, 2013 6:31 pm

Movement combat is the only thing that allows noobs like me to beat pros like other people
And if there was no movement the combat would be patterny bullshi
t
Jalpha wrote:I believe in my interpretation of things.
User avatar
NOOBY93
 
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: World 7 incoming

Postby Zachary09 » Sun Jun 02, 2013 6:32 pm

MrBunzy wrote:I rather like the combat system... taking out the movement nonsense would just give a bigger advantage to those crazy no-lifers who spend all day grinding stats. All you noobs who don't want to learn combat are still fucked either way.

And here we go with races being bigger than lower races*.
inb4 racism
*People do things better than other people, basically
User avatar
Zachary09
 
Posts: 700
Joined: Sat Aug 13, 2011 8:55 pm
Location: Poland

Re: World 7 incoming

Postby Tonkyhonk » Sun Jun 02, 2013 6:36 pm

painhertz wrote:
Kaios wrote:I can only assume that they started working on these fixes and planning to wipe for World 7 around the time they posted this.


I thought exactly the same thing. I saw that and said "they are taking a little vaca back at haven land. :P

well, going back to your root(? we say 原点回帰) is often a good thing when things dont seem to work out. but i could never guess :(
User avatar
Tonkyhonk
 
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: World 7 incoming

Postby terech1 » Sun Jun 02, 2013 6:40 pm

Add key movement so fighting will be better.
terech1
 
Posts: 26
Joined: Sun Jun 02, 2013 3:24 pm

Re: World 7 incoming

Postby Saxony4 » Sun Jun 02, 2013 6:42 pm

terech1 wrote:Add key movement so fighting will be better.

adding gimmicks won't make combat 'better' because it doesn't change the actual combat system, also click movement is much better for general gameplay
loftar wrote:git da mony
User avatar
Saxony4
 
Posts: 1800
Joined: Mon Mar 12, 2012 2:38 am
Location: Saxonia

Re: World 7 incoming

Postby bitza » Sun Jun 02, 2013 6:43 pm

there was a client once that had WASD movement (boshaw client?) and it was terrible, made absolutely no improvement to anything
Karede wrote: It takes a special kind of autism to play this game
User avatar
bitza
 
Posts: 1461
Joined: Wed Dec 30, 2009 2:07 pm

Re: World 7 incoming

Postby olgeigracexD » Sun Jun 02, 2013 6:44 pm

terech1 wrote:key movement

viewtopic.php?f=27&t=21981#p268202
User avatar
olgeigracexD
 
Posts: 76
Joined: Wed Sep 08, 2010 7:40 pm

Re: World 7 incoming

Postby terech1 » Sun Jun 02, 2013 6:44 pm

So add normal combat, with stuns, slows and no stupid things like ip and such.
And not everyone can install it -_'.
terech1
 
Posts: 26
Joined: Sun Jun 02, 2013 3:24 pm

Re: World 7 incoming

Postby Ninijutsu » Sun Jun 02, 2013 6:46 pm

terech1 wrote:So add normal combat, with stuns, slows and no stupid things like ip and such.
And not everyone can install it -_'.


NO. The current system is awesome.
Of another era.
User avatar
Ninijutsu
 
Posts: 2225
Joined: Sat May 22, 2010 4:22 am

Re: World 7 incoming

Postby joojoo1975 » Sun Jun 02, 2013 6:47 pm

well hell, looks to be round midnight b4 W7 is here. and I gotta work all next week.
Well jorb, you acted like a tornado and just touched down on a topic here and there.
may I have some answers to these questions?


will map size be the same, bigger, or smaller?

more info bout removing P-claims?

if this info is going to be answered in the near future(b4 W7 opens) would you kindly tell me.









And Sabi, instead of trying to help the problem, you show your true form, once again.
To Protect The Helpless From The Heartless
User avatar
joojoo1975
 
Posts: 2262
Joined: Mon Sep 28, 2009 5:23 pm
Location: no where specific

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 2 guests