joojoo1975 wrote:Slaya15 wrote:You guys really don't understand the usefulness of movement combat. Say I have a 100 UA alt, and I get attacked by a 800 UA raider who is bad at movement combat. If I can manage to clip him just one time, he pretty much loses, especially if my hit vs him is a sting. I need 1 MC and 1 UA to theoretically defend myself against raiders. Of course if I only have 1 combat skills they are gonna smash my defense bars too, but hopefully my sting KO's them, end of story.
and to think you should have a chance against someone who's 7+ times better than you! #1 reason why movement penalties should be Severely nerfed or thrown out altogether
Hell man, ever hear of Lag!
(edit: thanx Phurst)
joojoo, from a defender's stand point, having a slim chance is better than having no chance. Does a level 1 typically stand a chance against a lv 100 in most games? No, but when you are the level 1, is it very fun to have level 100's step on you like dog shit and not be able to fight back? No. At least HnH gives you a chance to fight, instead of just getting crushed effortlessly.