Seemed pretty clear to me.jorb wrote:I am not entirely sure how this will all pan out, but am rather simply curious to find out. If it doesn't work out or isn't fun enough we can always change it.
Seemed pretty clear to me.jorb wrote:I am not entirely sure how this will all pan out, but am rather simply curious to find out. If it doesn't work out or isn't fun enough we can always change it.
mvgulik wrote:Seemed pretty clear to me.
jorb wrote:I suspect that most meaningful experiments will always be controversial.
loftar wrote:E-mail addresses: mailinator.com. IP addresses: dynamic IPs, VPNs, &c. MAC addresses: Not possible to see over the Internet; they are link-local constructs.
Maybe we haven't made it clear enough, but the spawning mechanics are controversial even when discussing them amongst ourselves, and it is certainly very possible that we'll change them in various ways as time goes on, but we'll certainly try without party-arrows are HS spawning from the outset if only to see how it works out and what happens.
Kaios wrote:I have no illusions regarding your stance on limiting or monitoring multiple account usage.
loftar wrote:To be fair, we have at times entertained speculations on maintaining a separate server with extremely stringent human verification requirements to play on, including but not limited to manual passport check and constant facecam requirement. ^^
ghostdizzy wrote:What if you have it so that at the start of character creation is the only time you can spawn together with friends?
Kaios wrote:loftar wrote:To be fair, we have at times entertained speculations on maintaining a separate server with extremely stringent human verification requirements to play on, including but not limited to manual passport check and constant facecam requirement. ^^
Sounds great, now I just have to get a passport and less ugly face for your viewing pleasure.
Really though I do think that a more realistic form of human verification wouldn't be such a bad idea. Runescape does it with pop-up npcs, not saying you would do it that way nor would it be a good idea for Haven but there are options.
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