Server Issues: Crashes, Lag, Restarts, Rollbacks

Announcements about major changes in Haven & Hearth.

Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Postby GreenScape » Mon Oct 11, 2010 2:43 pm

Vigilance wrote:if you're holding an item and then the server crashes (like, you left clicked it and are about to set it somewhere) will it disappear or be placed back where you were holding it?


it should be in your hand(cursor). this happened to me several times.
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Postby BlueFire » Mon Oct 11, 2010 7:12 pm

is it down again?
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Awesome xD

Postby purebullet » Mon Oct 11, 2010 9:37 pm

I don't know what u guys did but it use to wait 5 secs or 6secs before it actually did anything after i click is down to 1 to 2 secs yay!
I've seen alot of vids on youtube where they didnt have my lagg and i use to envy them, now no more. I love it :)
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Re: Awesome xD

Postby Deadlift_pro » Tue Oct 12, 2010 3:33 am

Really depends on the time of day, only 180 or so people online right now, in contrast to the 280~ish online earlier, 1pm EST is when it gets the worst, imo.
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Postby Butko » Tue Oct 12, 2010 9:29 pm

Am I only one or anyone else is lagging much much less today?
Also new line added on first page about server status:
The server currently uses 2809 MB virtual memory and is 6% swapped out.
We got server upgrade?
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Postby loftar » Wed Oct 13, 2010 8:29 am

Butko wrote:The server currently uses 2809 MB virtual memory and is 6% swapped out.

I just added that for now, until we managed to get our hands on a 64-bit server. The server crashes once it tries to use more than ~3 GB of virtual memory, so I added that so that you can have some idea of the likelyhood of an imminent crash.
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Postby Butko » Wed Oct 13, 2010 8:41 am

How far are we from 64-bit server? Does it have 64-bit procc? Then is only a question of OS?
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Postby ElGato » Wed Oct 13, 2010 8:52 am

Butko wrote:How far are we from 64-bit server? Does it have 64-bit procc? Then is only a question of OS?

iirc he has to rewrite some or all of the software to work with a 64-bit system. If it were a simple question of OS, I'm sure it'd have been done long ago.
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Postby Gotrek64 » Wed Oct 13, 2010 9:06 am

very nice a "crash-o-meter" roflmao!
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Postby Repercussionist » Wed Oct 13, 2010 4:51 pm

Gotrek64 wrote:very nice a "crash-o-meter" roflmao!


So what does the crash-o-meter say about the server's virtual memory usage?

It's.... OVER 3000!!!
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