by venatorvenator » Tue Aug 04, 2015 10:15 pm
I came to this game expecting a realistic survival sandbox RP, and the idea of watching players develop in that environment was interesting too. Alts make life easier and more fun, but it kills what in principle makes haven so unique for me, which is that things are not supposed to be easy. Living alone in the wilderness is supposed to be hard to the point of being unbearable, that is why humanity banded together to form groups, tribes, and cities - people need mutual support to stay alive. In an improbable world without alts hermitting would be very challenging, and players would be forced to live together in order to survive. There could be features to balance this, as someone else suggested before, such as hermitages being camouflaged and difficult to detect by others. So basically a hermit's life would be harsher, but they would be undisturbed. A man can dream.
At any rate, if removing alts is impossible, is there a way to make them less useful? Couldn't the village idol have an interface for you to buy some of the features alts are used for - item storage, timed gate closing, trade, etc? If the belief system was removed, I suppose specialization won't be as important, isn't it?
Xcom wrote:Most good things last only a short time