World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby Aurion » Sun Jun 02, 2013 8:12 pm

I should probably see if people I know are actually playing together this world.
Too lazy to get on IRC though.
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Re: World 7 incoming

Postby NOOBY93 » Sun Jun 02, 2013 8:12 pm

SuperNoob wrote:
Zachary09 wrote:
HasseKebab wrote:i agree with the older posts, make taming faster and neft movement combats.

for taming, make the "quell the beast" cooldown like 5 mins and then you can continue taming.
in movement combats, nerf the damage or remove the damage totally.

It's perfectly designed, and movement combat isn't that bad. Fighting in this game is perfect at the moment, IMO.

I have an alt with just over 100 UA, I lagged a few days ago raiding an anthill with no armor(not sure why he didn't have armor) and got my ass handed to me by ants til I could run away...how is getting ganked by lag perfectly designed?

Server lag = you don't move, ants don't move.
It's not the lag's fault.
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Re: W7...please^^

Postby Zou » Sun Jun 02, 2013 8:12 pm

painhertz wrote:They've decided not to contuinue development so World 6 will be the last one and they are shutting it down later today. Sorry. :(


ah...shitty.
hullo, this is bawhopp
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Re: W7...please^^

Postby NOOBY93 » Sun Jun 02, 2013 8:13 pm

painhertz wrote:They've decided not to contuinue development so World 6 will be the last one and they are shutting it down later today. Sorry. :(

Try
harder
Seriously though, W7 will be up in 10-ish hours.
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Re: World 7 incoming

Postby HasseKebab » Sun Jun 02, 2013 8:15 pm

NOOBY93 wrote:
HasseKebab wrote:i agree with the older posts, make taming faster and neft movement combats.

for taming, make the "quell the beast" cooldown like 5 mins and then you can continue taming.
in movement combats, nerf the damage or remove the damage totally.

What remains when you remove movement combat...?
It will be like World of Warcraft. If you're higher level, you win.
Movement at least involves some skill.


wow m8, movement needs no skills.
Without movement combat the numbers of your people matters. Only way to kill someone good is to 3v1 or 2v1, makes the UA grind actually useful :roll:
Last edited by HasseKebab on Sun Jun 02, 2013 8:17 pm, edited 2 times in total.
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Re: World 7 incoming

Postby terech1 » Sun Jun 02, 2013 8:16 pm

Taming: I basically use 2 dashes and 10 floats like butterfly then i use sting like a bee and quell the beast;).
Combat: Combat now is nice, but it could be better. There are useless moves like push the advantage, or feight fight. They should have faster cooldowns and push the advantage shouldnt drain stamina...
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Re: World 7 incoming

Postby NOOBY93 » Sun Jun 02, 2013 8:17 pm

UA grind useful? That's bad!
If UA grind is useful, late-game people who settled can make UA alts and kill everyone if there's no movement.
Movement allows people like me to defend/kill.
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Re: World 7 incoming

Postby HasseKebab » Sun Jun 02, 2013 8:18 pm

NOOBY93 wrote:UA grind useful? That's bad!
If UA grind is useful, late-game people who settled can make UA alts and kill everyone if there's no movement.
Movement allows people like me to defend/kill.


they cant kill anyone in late world cuz everyone got warrior squads and it will end up 6v1
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Re: World 7 incoming

Postby NOOBY93 » Sun Jun 02, 2013 8:18 pm

terech1 wrote:Taming: I basically use 2 dashes and 10 floats like butterfly then i use sting like a bee and quell the beast;).
Combat: Combat now is nice, but it could be better. There are useless moves like push the advantage, or feight fight. They should have faster cooldowns and push the advantage shouldnt drain stamina...

I get 7 IP with thunder while having the manuever Combat Meditation and while an alt is using Jump on me.
Then I use Stern Order, sting like a pee and quell.
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Re: World 7 incoming

Postby SuperNoob » Sun Jun 02, 2013 8:20 pm

terech1 wrote:Taming: I basically use 2 dashes and 10 floats like butterfly then i use sting like a bee and quell the beast;).
Combat: Combat now is nice, but it could be better. There are useless moves like push the advantage, or feight fight. They should have faster cooldowns and push the advantage shouldnt drain stamina...

would be nice if push the advantage actually gave you an advantage
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