Downtime notice: Server overload

Announcements about major changes in Haven & Hearth.

Re: Downtime notice: Server overload

Postby sabinati » Sun Nov 28, 2010 11:16 pm

Zamp wrote:The people against the "reset whinners" are the reason why H&H will never have a decent population. Since there are no real caps, the time you spent playing automatically correlates to the success of your character. There's many people who want to start playing, but are waiting for a wipe so they can actually compete. Even more people are just plainly turned off by all the deforested land and abandoned buildings scatted around due to the world's age. Until there's somewhat of a cap system and an automated process to bring back isolated forests, H&H will continue to grow too slowly to be considered anything other than a hobby for two college kids simply because it doesn't welcome new players at all.


it would be stupid to have a reset right now. we want a reset when they are finished working on the things they are working on.
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Re: Downtime notice: Server overload

Postby Butko » Sun Nov 28, 2010 11:16 pm

P.S.: oh and forgot: since u cannot have a mine per each village... means much much more mines or other metal income for any player...
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Re: Downtime notice: Server overload

Postby notalbanian » Sun Nov 28, 2010 11:21 pm

did nobody read chak's post

Chakravanti wrote:SO not true. This isn't MEANT to be anything other than a project and the players aren't players. They're playtesters. If you want to play a balanced, finished game, look elsewere.
aso11 wrote:
NaoWhut wrote:Our grasslands will block out the sun.

Wait... grassland doesn't fly. Dude, you've been playing too much Minecraft.
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Re: Downtime notice: Server overload

Postby hfacktor » Sun Nov 28, 2010 11:23 pm

notalbanian wrote:did nobody read chak's post

Chakravanti wrote:SO not true. This isn't MEANT to be anything other than a project and the players aren't players. They're playtesters. If you want to play a balanced, finished game, look elsewere.

That's such a cop-out response though.

"You can't complain about anything ever because it's only an alpha!!!!"
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Re: Downtime notice: Server overload

Postby Sharie » Sun Nov 28, 2010 11:27 pm

Zamp wrote:You're supposed to be able to do anything in a sandbox, but when there's always going to be these god-like players who can one shot you in the snap of a finger and destroy everything you have in a few minutes and there's nothing you can do about it, that's not my idea of a sandbox


Oh please, there are ways to defend yourself and whatever you create, but of course most people that start playing don't even know what a wiki is ...

Besides, if anyone could get into the game and do whatever they want to without effort, h&h whould be pointless.
If everything you craft or build was indestructable and everlasting, people would stop playing after a week.

( I think I've mistaken most verbs here, sorry for my bad english, anyway I hope the meaning got trought )
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Re: Downtime notice: Server overload

Postby Winterbrass » Sun Nov 28, 2010 11:30 pm

hfacktor wrote:"You can't complain about anything ever because it's only an alpha!!!!"

Nobody's saying that at all. Go ahead and complain all you like. The sentiment is that people active on the forums have heard it all before and do not care.

Honestly, I don't understand why people think that their opinion actually matters.
jorb wrote:Haven aims to be hardcore.
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Re: Downtime notice: Server overload

Postby burgingham » Sun Nov 28, 2010 11:37 pm

Zamp wrote:The people against the "reset whinners" are the reason why H&H will never have a decent population. Since there are no real caps, the time you spent playing automatically correlates to the success of your character. There's many people who want to start playing, but are waiting for a wipe so they can actually compete. Even more people are just plainly turned off by all the deforested land and abandoned buildings scatted around due to the world's age. Until there's somewhat of a cap system and an automated process to bring back isolated forests, H&H will continue to grow too slowly to be considered anything other than a hobby for two college kids simply because it doesn't welcome new players at all.



Not this again. If there is one reason I want a reset right now, it is to prove people like you wrong yet again (have already done that after world 2 ended, so yeah you are not the first guy bringing this up). A few weeks into world 4 there will be Sodom again and there will be AD again (or whatever we might call ourselves next world) and there will be you whiners who say they have no chance in hell to catch up. A reset won't change the fact that you are noobs (copyright by avu) and won't be able to compete even if we start at the same time. On the other side there are dedicated guys like AD who only started a few months ago and have already caught up to Sodom or even outmatched us.
This is not saying the very time intensive LP system is perfect for a permadeath game, but this topic has been discussed at length elsewhere.
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Re: Downtime notice: Server overload

Postby Jolaj » Sun Nov 28, 2010 11:47 pm

burgingham wrote:
Zamp wrote:The people against the "reset whinners" are the reason why H&H will never have a decent population. Since there are no real caps, the time you spent playing automatically correlates to the success of your character. There's many people who want to start playing, but are waiting for a wipe so they can actually compete. Even more people are just plainly turned off by all the deforested land and abandoned buildings scatted around due to the world's age. Until there's somewhat of a cap system and an automated process to bring back isolated forests, H&H will continue to grow too slowly to be considered anything other than a hobby for two college kids simply because it doesn't welcome new players at all.



Not this again. If there is one reason I want a reset right now, it is to prove people like you wrong yet again (have already done that after world 2 ended, so yeah you are not the first guy bringing this up). A few weeks into world 4 there will be Sodom again and there will be AD again (or whatever we might call ourselves next world) and there will be you whiners who say they have no chance in hell to catch up. A reset won't change the fact that you are noobs (copyright by avu) and won't be able to compete even if we start at the same time. On the other side there are dedicated guys like AD who only started a few months ago and have already caught up to Sodom or even outmatched us.
This is not saying the very time intensive LP system is perfect for a permadeath game, but this topic has been discussed at length elsewhere.


The reset is something that needs to be done every now and then to not only update the game, but to prove a point as well. That anyone can do anything.
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Re: Downtime notice: Server overload

Postby burgingham » Sun Nov 28, 2010 11:51 pm

AD has proven that you still can do anything, even several months into the world. A reset should only come with major changes at the current status of the game.
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Re: Downtime notice: Server overload

Postby Jolaj » Sun Nov 28, 2010 11:53 pm

Winterbrass wrote:
hfacktor wrote:"You can't complain about anything ever because it's only an alpha!!!!"

Nobody's saying that at all. Go ahead and complain all you like. The sentiment is that people active on the forums have heard it all before and do not care.

Honestly, I don't understand why people think that their opinion actually matters.


Too many people from the U.S. are used to the Democracy and retarded bullshit that the country has spoon fed them.

And too many people who use facebook and twitter think their opinions matter because they are fagots who use facebook and twitter.

Yes, I said it. :x
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