The End of The World: Prelude

Announcements about major changes in Haven & Hearth.

Re: The End of The World: Prelude

Postby Fluffy » Mon Sep 07, 2009 4:27 am

Lokito_fp wrote:i am having a feeling that when the update comes and everyone is at RoB it will become a battlefield :?


maybe they could disable pvp combat for the first day or something to give us a fair chance x.x
Your ad here
User avatar
Fluffy
 
Posts: 363
Joined: Wed Aug 12, 2009 5:16 am

Re: The End of The World: Prelude

Postby Vattic » Mon Sep 07, 2009 4:34 am

Will Health, Stamina and Hunger be restored for the new map?
User avatar
Vattic
 
Posts: 232
Joined: Sat May 30, 2009 1:47 am
Location: United Kingdom

Re: The End of The World: Prelude

Postby Peter » Mon Sep 07, 2009 4:38 am

I'd almost suspect that we're going to actually get killed and reincarnate. Most efficient way, I think.
Surprise.
User avatar
Peter
 
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: The End of The World: Prelude

Postby Laremere » Mon Sep 07, 2009 4:43 am

Then you don't understand programming. They'll just delete the old inventory storage data, add the new storage for the new inventory and stats., and do a mass set of items as the default.
Image
User avatar
Laremere
 
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: The End of The World: Prelude

Postby farmchamp » Mon Sep 07, 2009 5:08 am

But will stamina hunger and shp and hhp be restored?
User avatar
farmchamp
 
Posts: 207
Joined: Fri Aug 14, 2009 1:32 am

Re: The End of The World: Prelude

Postby theTrav » Mon Sep 07, 2009 5:09 am

Laremere wrote:Then you don't understand programming. They'll just delete the old inventory storage data, add the new storage for the new inventory and stats., and do a mass set of items as the default.

Programming? Or data migration?
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: The End of The World: Prelude

Postby sabinati » Mon Sep 07, 2009 5:25 am

from what they've said it seems the only things that are going to change are the map and any items. so LP, SHP, HHP, stamina, hunger, etc should be the same as before.
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: The End of The World: Prelude

Postby Bl1tzX » Mon Sep 07, 2009 5:56 am

I do wish they'd change the HHP to the max though. Making a loom in the current map isn't too easy for me.

In New Zealand, they're going to change the map when it's 6AM for us.
:|
User avatar
Bl1tzX
 
Posts: 525
Joined: Mon Aug 10, 2009 9:52 am

Re: The End of The World: Prelude

Postby sabinati » Mon Sep 07, 2009 6:00 am

what does HHP have to do with making a loom
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: The End of The World: Prelude

Postby theTrav » Mon Sep 07, 2009 6:01 am

Bl1tzX wrote:I do wish they'd change the HHP to the max though. Making a loom in the current map isn't too easy for me.

In New Zealand, they're going to change the map when it's 6AM for us.
:|

Yeah, 4AM for me isn't a heap better, but I'm just happy it's happening. It's early in the working week anyway, so I shouldn't really be playing it anyway
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 0 guests