World 6

Announcements about major changes in Haven & Hearth.

Re: World 6

Postby clwebb » Mon Oct 24, 2011 9:16 pm

its not out?
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Re: World 6

Postby strpk0 » Mon Oct 24, 2011 9:16 pm

Oh awesome :P, I always love the beginning of a world when "most" of the people are nice and helpful.
Also being safe with just a palisade is awesome :P

Good luck guys.
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Re: World 6

Postby kennacudnik » Mon Oct 24, 2011 9:17 pm

cobaltjones wrote:
kennacudnik wrote:So when should we expect to be playing this new world 6?

It's out. Restart Steam.


I ment when will the server be up?
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Re: World 6

Postby Avu » Mon Oct 24, 2011 9:17 pm

You never spawned near russians did you?
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Re: World 6

Postby Sarchi » Mon Oct 24, 2011 9:17 pm

Sarchi wrote:Village idols are the new charterstone walljumps. :)

You removed a feature without solving anything...

Also, can we please be able to pave at the shorelines now, seeing that vaults won't be fixed in this unforeseen reset? It's silly not to, considering vaults are so easy to make.

Also, maybe it's possible to allow cliff terraforming?
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Re: World 6

Postby Driver405 » Mon Oct 24, 2011 9:20 pm

That means we have to start over agian? D: Atleast I was still a noob ;P.
Ingame name is Dave.
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Re: World 6

Postby loftar » Mon Oct 24, 2011 9:21 pm

So there, it should be running now.
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Re: World 6

Postby Westr7 » Mon Oct 24, 2011 9:24 pm

Do we have to reinstall Enders?
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Re: World 6

Postby ElGato » Mon Oct 24, 2011 9:24 pm

loftar wrote:So there, it should be running now.

and, crashed..
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Re: World 6

Postby Sarchi » Mon Oct 24, 2011 9:24 pm

Loooftar :(

You don't see my question?
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