World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby Kaios » Sat Jun 01, 2013 1:07 am

Seriously though have a bigger map
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Re: World 7 incoming

Postby UndeadDaiki » Sat Jun 01, 2013 1:08 am

any changes to range combat?
(steel tipped arrows would be cool)
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Re: World 7 incoming

Postby Sarchi » Sat Jun 01, 2013 1:08 am

school is a waste of time and only conditions you to being an unthinking worker, standardized exams are a big part of it


Or choose your studies right and go to a good professional school and become wealthy.
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Re: World 7 incoming

Postby Pickard » Sat Jun 01, 2013 1:09 am

jorb wrote:You now take 1 HHP of damage everytime you leave a scent (Battery & Murder excluded)

No more raids?
w16 nope! w15 Trust me bro(Arcanum) w14 Arcanum w13 Arcanum w12 Action w11 Willowroot w10 Dis w9 Hive w8 Core w7 H.A.W.X/Progress w6 Dis/Disneyland w5 Peace/Late Project w4 Hermit
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Re: World 7 incoming

Postby krikke93 » Sat Jun 01, 2013 1:09 am

Sarchi wrote:
krikke93 wrote:Please make w7 at least twice as big as w6. Not only because alot of people are going to come back now (I expect a cap of 1000 players), but also because of the people in their exams. All "good" nodes will be taken again and people with real lives again don't stand a chance. either that or failing school, which Jorb seems to support.


Resources are capped by survival, so it will be a while when all good nodes are claimed.

wowow, all resources? meaning clay too?
Hope you have a great day
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Re: World 7 incoming

Postby Aperson » Sat Jun 01, 2013 1:10 am

Sarchi wrote:
school is a waste of time and only conditions you to being an unthinking worker, standardized exams are a big part of it


Or choose your studies right and go to a good professional school and become wealthy.


Because becoming wealthy is my #1 goal. :lol:
It is nice to rest your weary bones from time to time. It is nice to lay down your burdens. It is nice to have a seat.
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Re: World 7 incoming

Postby RJT » Sat Jun 01, 2013 1:10 am

krikke93 wrote:
Sarchi wrote:
krikke93 wrote:Please make w7 at least twice as big as w6. Not only because alot of people are going to come back now (I expect a cap of 1000 players), but also because of the people in their exams. All "good" nodes will be taken again and people with real lives again don't stand a chance. either that or failing school, which Jorb seems to support.


Resources are capped by survival, so it will be a while when all good nodes are claimed.

wowow, all resources? meaning clay too?

Jesus christ read the OP before saying stupid shit.
[8:21:56 PM] Ravian: We didn't run
[8:22:04 PM] Ravian: We left in the other direction
http://strawpoll.me/6822558
Stand against tyranny, Brothers and sisters. Rise!
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Re: World 7 incoming

Postby losexd » Sat Jun 01, 2013 1:10 am

hmmm will be good if add new stuffs , like new plants , new cloths , new combat equips and new animals :)

w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, LS Sakhalin, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - ???


My W7 Legacy old shop (Closed): http://www.havenandhearth.com/forum/viewtopic.php?f=35&t=35221
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Re: World 7 incoming

Postby chemio2k12 » Sat Jun 01, 2013 1:10 am

More weapons to kill animals easier? Or party buff that will give u 20% less defence dropping per party member attacking same animal.
Last edited by chemio2k12 on Sat Jun 01, 2013 1:11 am, edited 1 time in total.
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Re: World 7 incoming

Postby Tereth » Sat Jun 01, 2013 1:11 am

Well done!!!

Good fixes =)

Can't wait for W7!
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