Game Development: Removed Grievous Damage From Ants

Announcements about major changes in Haven & Hearth.

Re: Game Development: Removed Grievous Damage From Ants

Postby Bonsoy » Sun Mar 21, 2010 1:58 pm

FUCK BOARS! HATE.
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Re: Game Development: Removed Grievous Damage From Ants

Postby niltrias » Sun Mar 21, 2010 2:03 pm

Go play harvest moon.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Darkren » Sun Mar 21, 2010 2:10 pm

jorb wrote:Stamina is now ten times as cheap in terms of food. I.e. you now need to eat ten times less compared to before.

Psyche is getting easier to level than Dexterity.
Jackard wrote:moral of the story - the 'aesop', if you will -

all germans are evil
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Re: Game Development: Removed Grievous Damage From Ants

Postby Jfloyd » Sun Mar 21, 2010 2:19 pm

Wonderful update guys!
It's a shame I won't be able to test for two weeks.
Anyways, whilst I'm gone I expect more great updates like this, at least two of them please?

And maybe a german colored cape to congratulate my survival in foreign lands?
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Re: Game Development: Removed Grievous Damage From Ants

Postby danath » Sun Mar 21, 2010 2:31 pm

Fuck, I logged out with 80% overstuffed. I need a laxative!!
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Re: Game Development: Removed Grievous Damage From Ants

Postby Jackard » Sun Mar 21, 2010 2:39 pm

danath wrote:Fuck, I logged out with 80% overstuffed. I need a laxative!!

yes perhaps a little something i like to call "tea"
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Re: Game Development: Removed Grievous Damage From Ants

Postby The_Fokin » Sun Mar 21, 2010 3:10 pm

I've just started to play after the reset, and it's nearly impossible to find food without being struck by the boar. It makes me unconscious with one strike and sometimes, adding blood loss, my HP reducing on 10 points. It's ridiculous.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Thijssnl » Sun Mar 21, 2010 3:20 pm

fedorstrel wrote:
jorb wrote:Added a keyring.

Brilliant!


Still sucks for those without metal.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Naerymdan » Sun Mar 21, 2010 3:27 pm

Animals are... rare now.

Except for foxes. Seems they are everywhere now... Couldn't find a deer, but saw 1 bear, 5 boars and 23 foxes.
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Re: Game Development: Removed Grievous Damage From Ants

Postby flaw » Sun Mar 21, 2010 3:29 pm

10 times reduction seems too much.

Farming times doubled doesn't make sense. Was this intended to be connected to the food changes? If so, many crops don't produce anything connected to food.
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