Server issues: New server

Announcements about major changes in Haven & Hearth.

Re: Server issues: New server

Postby jaguar » Thu Feb 24, 2011 12:26 am

Hello Guys, I does not understand why you can't make auto restart script for the server?
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Re: Server issues: New server

Postby Stef1Nicholls2 » Thu Feb 24, 2011 12:27 am

STILL DOWN!!
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Re: Server issues: New server

Postby Gedrean » Thu Feb 24, 2011 12:28 am

jaguar wrote:Hello Guys, I does not understand why you can't make auto restart script for the server?


Been answered ages ago, gawd, lurk moar! *sarcasm*

They fix bugs when they find them, so if the server crashes, auto-restarting would not be good for tshooting - so they go in, fix bug, then bring it back up.

We're alpha testers, get used to it, qq more.
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You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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Re: Server issues: New server

Postby Affens » Thu Feb 24, 2011 12:29 am

"Still the server burns, time so slowly turns - Someone there is whining..."
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Re: Server issues: New server

Postby littleimp » Thu Feb 24, 2011 12:32 am

Gedrean wrote:
jaguar wrote:Hello Guys, I does not understand why you can't make auto restart script for the server?


Been answered ages ago, gawd, lurk moar! *sarcasm*

They fix bugs when they find them, so if the server crashes, auto-restarting would not be good for tshooting - so they go in, fix bug, then bring it back up.

We're alpha testers, get used to it, qq more.

That doesn't make sense. They can just auto-restart the server and fix the bug when they get to it. For troubleshooting they have to look in the logfiles either way. Not restarting the server wouldn't help.
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Re: Server issues: New server

Postby cobaltjones » Thu Feb 24, 2011 12:34 am

littleimp wrote:
Gedrean wrote:
jaguar wrote:Hello Guys, I does not understand why you can't make auto restart script for the server?


Been answered ages ago, gawd, lurk moar! *sarcasm*

They fix bugs when they find them, so if the server crashes, auto-restarting would not be good for tshooting - so they go in, fix bug, then bring it back up.

We're alpha testers, get used to it, qq more.

That doesn't make sense. They can just auto-restart the server and fix the bug when they get to it. For troubleshooting they have to look in the logfiles either way. Not restarting the server wouldn't help.

Yes because bugs that crash servers never continue to crash servers or perhaps corrupt data files that once reloaded by the server render massive damage to all characters. Stuff like that never actually happens. Who needs crash logs? Restart the server already!
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Re: Server issues: New server

Postby CWSPS » Thu Feb 24, 2011 12:38 am

wow, you people thought i was hanging around here waiting, unlike you im checking it every so often im not sitting here on my pc going "cmon cmon cmon"
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Re: Server issues: New server

Postby jaguar » Thu Feb 24, 2011 12:41 am

littleimp wrote:
Gedrean wrote:
jaguar wrote:Hello Guys, I does not understand why you can't make auto restart script for the server?


Been answered ages ago, gawd, lurk moar! *sarcasm*

They fix bugs when they find them, so if the server crashes, auto-restarting would not be good for tshooting - so they go in, fix bug, then bring it back up.

We're alpha testers, get used to it, qq more.

That doesn't make sense. They can just auto-restart the server and fix the bug when they get to it. For troubleshooting they have to look in the logfiles either way. Not restarting the server wouldn't help.


5+
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Re: Server issues: New server

Postby gomimin » Thu Feb 24, 2011 12:47 am

kids - if you know that well why don't you f*** start your own game dev and run your own servers

btw. look at postcounts and when joined and you know you'd trust those experienced HnH ppl more then your stomach

;-)

and the server's up when it's up

patience pls
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Re: Server issues: New server

Postby CWSPS » Thu Feb 24, 2011 12:50 am

gomimin wrote:kids - if you know that well why don't you f*** start your own game dev and run your own servers

btw. look at postcounts and when joined and you know you'd trust those experienced HnH ppl more then your stomach

;-)

and the server's up when it's up

patience pls


im pretty sure post count has nothing to do with it, id look at the joined date.
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