World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby Ninijutsu » Sun Jun 02, 2013 8:55 pm

Sarge wrote:
jorb wrote:
Avu wrote:but movement combat can be fixed by modifying a variable or at most deleting a couple of lines of code.


It can be "fixed" in several different ways. If you have preferences, feel free to share them.

I realise you're not talking to me, but I would like to take the liberty nonetheless.

Remove Thunder and remove bounding boxes from all construction signs (obviosuly make it so that the area reserved for the building has to be clear when attempting to actually build). This will also fix the construction sign spam mess that people will use for protection in claims (-1HHP vandalism).


I like the construction sign idea but yeah, what's wrong with thunder yo?
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Re: World 7 incoming

Postby Mysia » Sun Jun 02, 2013 8:56 pm

How about you casuals man up and actually grind your stats up instead of complaining about people being better then you...
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Re: World 7 incoming

Postby rye130 » Sun Jun 02, 2013 8:56 pm

I think a lot of people are missing the idea that Haven and Hearth is not a combat simulator or fighting game. Death needs to be a greater deterrent of violence in this survival game and that is not possible when time invested into a character is not important in the combat system.
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Re: World 7 incoming

Postby NOOBY93 » Sun Jun 02, 2013 8:57 pm

Mysia wrote:How about you casuals man up and actually grind your stats up instead of complaining about people being better then you...

Being better means beating someone with better stats. Manning up = having the balls to face someone with better stats.
Grinding your stats up = nolifer noob pussy who's afraid to leave BW before his stats are 2000.
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Re: World 7 incoming

Postby Ninijutsu » Sun Jun 02, 2013 8:57 pm

Mysia wrote:How about you casuals man up and actually grind your stats up instead of complaining about people being better then you...


I do grind, but I don't want the entire game to be 100% about who grinds harder. That's just stupid.
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Re: World 7 incoming

Postby burgingham » Sun Jun 02, 2013 8:57 pm

NOOBY93 wrote:
bitza wrote:exactly, lets stop with all of this mike tyson jackie chan crap now please..this has no bearing whatsoever on the current discussion

It really does.

@Burg
Every game with combat should require skill.
I almost ROFL'd when I saw you said more UA = win.
It's just sad.
Get a life, and get some skillz.
And OMFG you guys compare UA with skills...
SKILLS are skills. UA is basically how stronk your char is.
You have no idea wtf you're talking about.
You need to be SKILLED in movement combat to win as how it works now.
If you're SKILLED, a STRONGER opponent will LOSE because he might be a RETARD.


Allright, so that comment makes no sense whatsoever. Get a life and get some skill? What is that even supposed to mean? I figure it is some kind of insult towards me for being a "noob", but the statement is contradictory in itself...

And yeh I have no idea what I am talking about says the guy that ha sbeen spamming the forums a couple weeks now and feels grand, while I have been following this game basically from day 1. Good job man, tone it down a nothc. If you have some actual arguments bring them, otherwise don't make yourself look silly. Capslock doesn't really help your point.

P.S.: Nobody compared ua with any skills...
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Re: World 7 incoming

Postby borka » Sun Jun 02, 2013 8:57 pm

full ack rye!
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Re: World 7 incoming

Postby painhertz » Sun Jun 02, 2013 8:59 pm

Noone is interested in the addtion of blunt weapons and crossbows? :: Cries ::
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Re: World 7 incoming

Postby Ninijutsu » Sun Jun 02, 2013 8:59 pm

painhertz wrote:Noone is interested in the addtion of blunt weapons and crossbows? :: Cries ::


Now son, go and play with the other kids, the grownups are talking here.
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Re: World 7 incoming

Postby Sarge » Sun Jun 02, 2013 8:59 pm

bitza wrote:sarge, why remove thunder?

So that you can't stack IP fucking around from afar. If you want to fight, get at it, else fuck off. It's part of movement combat strategy and it sucks ass.
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