Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby zacty » Sat Sep 24, 2011 11:37 pm

kind of a small hope, but will you be able to throw things? one of the small things that always bothered me about HnH...
i really need to find a good signature
User avatar
zacty
 
Posts: 1023
Joined: Fri Nov 26, 2010 2:58 pm
Location: somewhere over the rainbow

Re: Game Development: Salem & Haven

Postby Wolfang » Sun Sep 25, 2011 12:05 am

One of the small things that has always bothered me is the lack of dubstep kicking in whenever you were in aggro.
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.

Image
User avatar
Wolfang
 
Posts: 1255
Joined: Sat Feb 06, 2010 2:26 pm

Re: Game Development: Salem & Haven

Postby MagicManICT » Sun Sep 25, 2011 2:23 am

xato13 wrote:I have read about the economy system.
But i got one question that i can't figure out.
Will the items on the market have to be sold by someone else?
Or is there just an endless amount of every resource?

Hoping mostly for the first senario.( the secound one doesn't sound much like the devs' style)


Pretty much the second. The post is around here somewhere by Jorb. Those that want to trade for what they want can, those that don't have the patience to wait for a trade can just pay cash.

AnnaC wrote:That sounds good, but the only problem with making "deeper" mechanics, is making sure the interface isn't tedious.


Anyone that has played A Tale in the Desert can attest to this.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: Salem & Haven

Postby sabinati » Sun Sep 25, 2011 4:28 am

Wolfang wrote:One of the small things that has always bothered me is the lack of dubstep kicking in whenever you were in aggro.


maybe not in your client Image
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Salem & Haven

Postby MightyAgrippa » Tue Sep 27, 2011 12:51 am

painhertz wrote:haven? Plow plant grow. Salem? You are going to have to fertilize with cash money
User avatar
MightyAgrippa
 
Posts: 39
Joined: Wed Oct 28, 2009 4:56 am
Location: adventure hat best hat

Re: Game Development: Salem & Haven

Postby painhertz » Tue Sep 27, 2011 5:00 am

MightyAgrippa wrote:
painhertz wrote:haven? Plow plant grow. Salem? You are going to have to fertilize with cash money



You're a moron who apparently can't read what's been plainly stated by the Devs, everything available for cash will also be available to players who spend none. if you don't like the system, just play Haven where you'll never have to spend a dime.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
painhertz
 
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Location: Louisiana

Re: Game Development: Salem & Haven

Postby dullah » Tue Sep 27, 2011 9:57 am

Hi, not sure if it has been mentioned somewhere in this thread (EDIT : it has been, 2 pages ago) , but today 27-09 Jorb and Loftar will show us some gameplay of Salem on Paradox webtv.
http://www.twitch.tv/paradoxinteractive

21:00 Paris Time
15:00 EST

Try not to miss it if you want to learn more about some gameplay mechanics.
User avatar
dullah
 
Posts: 199
Joined: Sun Nov 15, 2009 7:09 am

Re: Game Development: Salem & Haven

Postby TeckXKnight » Tue Sep 27, 2011 10:53 am

Looking forward to it but they'll keep a replay video of it just in case you can't tune in =)
User avatar
TeckXKnight
 
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

Re: Game Development: Salem & Haven

Postby Wolfang » Tue Sep 27, 2011 11:14 am

sabinati wrote:
Wolfang wrote:One of the small things that has always bothered me is the lack of dubstep kicking in whenever you were in aggro.


maybe not in your client Image


The Wolf-client is quite a laugh, my dear.
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.

Image
User avatar
Wolfang
 
Posts: 1255
Joined: Sat Feb 06, 2010 2:26 pm

Re: Game Development: Salem & Haven

Postby goodyman8 » Tue Sep 27, 2011 3:34 pm

painhertz wrote:
MightyAgrippa wrote:
painhertz wrote:haven? Plow plant grow. Salem? You are going to have to fertilize with cash money



You're a moron who apparently can't read what's been plainly stated by the Devs, everything available for cash will also be available to players who spend none. if you don't like the system, just play Haven where you'll never have to spend a dime.

awesome,anyway heard it will be delayed till Q2 2012.
and if im right haven and hearth (and some players of the other Paradox MMO) will have a higher priority when getting choosed...
still doubt ill get choosed tou. :cry:
anyway epic to hear it wont be P2W.
goodyman8
 
Posts: 206
Joined: Thu Aug 04, 2011 11:21 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 0 guests