Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby Mopstar » Tue Sep 27, 2011 5:06 pm

awesome,anyway heard it will be delayed till Q2 2012.
and if im right haven and hearth (and some players of the other Paradox MMO) will have a higher priority when getting choosed...
still doubt ill get choosed tou. :cry:
anyway epic to hear it wont be P2W.


Didn't they say all players will be able to play the beta ?
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+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
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Re: Game Development: Salem & Haven

Postby barracuda546 » Tue Sep 27, 2011 5:27 pm

"Alpha Testing (Currently the game is in Pre-Alpha and we'll need an elite handful of players with proven experience in similar kinds of MMORPG's to start this with us) - This will begin as soon as we reach Alpha which is trending towards the end of September. It'll begin with a very small hand picked group and then grow to size(s) that make sense for testing and participation.

Beta Testing (This will be open to a much larger group with all those that were in Alpha Testing being grandfathered in and Haven & Hearth and Dreamlords: Resurrection players given priority) - This will start around the beginning of 2012 or when Alpha development is done and the game is ready for Beta Testing.

Open Beta (This will be as it sounds, open to everyone by registering) This will happen once the game is in a state to handle a much larger player base."
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Re: Game Development: Salem & Haven

Postby Robertzon » Tue Sep 27, 2011 8:07 pm

The livestream has started!
http://www.twitch.tv/paradoxinteractive
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Re: Game Development: Salem & Haven

Postby NaoWhut » Tue Sep 27, 2011 9:05 pm

To answer my own problem there could be the
solution of having a set time before you are
logged out (perhaps only if someone is in a
combat stance around you) And if hit during
this time you are forced to stay there and are
kept logged in.

?

something close to that perhaps?


(PLEAAAASE no pathfinding >.> would be hard
on the combat system... then again i haven't
gotten to test it yet)

SOrry for the spam and getting everyone else
to spam my question, really wanted to get you
to answer that =p hence the rainbow
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Re: Game Development: Salem & Haven

Postby Robertzon » Tue Sep 27, 2011 9:15 pm

Got my answer about hearthvaults, damn it.. it was dissapointing. :(
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Re: Game Development: Salem & Haven

Postby Audiosmurf » Tue Sep 27, 2011 9:30 pm

Hurray for there being some actual cosmetic character customization. :D
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NORMALIZE IT
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Re: Game Development: Salem & Haven

Postby painhertz » Tue Sep 27, 2011 9:30 pm

I just fucking logged on to see Jorb say goobye. great. Anywhere I can wAtch the demo????
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Re: Game Development: Salem & Haven

Postby NaoWhut » Tue Sep 27, 2011 9:33 pm

Loftar smiled.

He was so shy it was cute =D
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Re: Game Development: Salem & Haven

Postby Robertzon » Tue Sep 27, 2011 9:39 pm

Lol.. too bad you didn't take any screenies when Jorb did nice things with his mouth.
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Re: Game Development: Salem & Haven

Postby NaoWhut » Tue Sep 27, 2011 9:51 pm

Those are in a safer place ;)
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