Dataslycer wrote:Well it seems the /2 is still there but also sqrted. So that means lower tier fighters won't get curb-stomped as badly. We're one step closer to getting epic battles.
Interesting. So again with the 200 combat skill guy attacking a 1000 combat skill guy, the weaker guy removes:
old system: (200 / 1000) / 2 = 0.1 (10%)
new system: sqrt((200 / 1000) / 2) = 0.31 (31%)