Game Development: World 5

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 5

Postby brayan » Sun Mar 13, 2011 3:49 am

Here's a novel question.

Botting/macroing is gone, right?
.
.
.
What about custom clients?
brayan
 
Posts: 61
Joined: Wed Feb 16, 2011 6:30 pm

Re: Game Development: World 5

Postby painhertz » Sun Mar 13, 2011 3:50 am

The QQing of the 12 year olds in here is hilarious. Such sweet, sweet tears. MUHAHAHAHAHAHA
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
painhertz
 
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Location: Louisiana

Re: Game Development: World 5

Postby CrazyChris » Sun Mar 13, 2011 3:50 am

stan1979 wrote:
DeadlyPencil wrote:i dont get why you guys are so mad. W4 was broken. people were petitioning they do something about it

people had been macroing mining 24/7 and getting rediculous exp. probably a million + exp a day and they had been doing that from very early on. In the last fight with AD we came across a guy who we calculated to have over 1k UA. mining exp was to good and was to easy to macro using the zig/zag technique, even if they fixed it, they still had over 1k UA. you cannot fight someone like that.


So why can't they fix the game without fucking the game over every other game maker in this world seens to do it just fine :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:


Ok stan, i suggest you walk away from the comp now. go buy a punching bag and come back in like 2 hours, nobody has to hear you ranting.
User avatar
CrazyChris
 
Posts: 101
Joined: Mon Nov 29, 2010 10:47 pm
Location: Lost in the hugeness of my wheat field....

Re: Game Development: World 5

Postby Mopstar » Sun Mar 13, 2011 3:50 am

they still had over 1k UA. you cannot fight someone like that.


No one person could not fight that 3 or 4 people with 300ish ua could take that down granted one or 2 of ye would die in the process (unless you have 1/2 people using evil eye and throw sand making him totally helpless)
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
User avatar
Mopstar
 
Posts: 445
Joined: Wed Dec 02, 2009 6:03 pm

Re: Game Development: World 5

Postby painhertz » Sun Mar 13, 2011 3:50 am

Crap, do we have to wait for the clients to be modified? I loves me some Ender's.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
painhertz
 
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Location: Louisiana

Re: Game Development: World 5

Postby boshaw » Sun Mar 13, 2011 3:50 am

brayan wrote:Here's a novel question.

Botting/macroing is gone, right?
.
.
.
What about custom clients?


Custom Clients will be broken due to the UI changes. So give it a week or so before those get back up.

Bottign/Macroing sound like they are gone. We'll all found out though once we get to try this new system out.
User avatar
boshaw
 
Posts: 1590
Joined: Tue Jun 01, 2010 10:22 pm

Re: Game Development: World 5

Postby stan1979 » Sun Mar 13, 2011 3:51 am

so i see jorb is in the forum but doesn't have the balls to speak up
so why even be in the forum if u don't care about the players
oh i got u r just sitting on your ass like usual
or are you just busy jacking off
:evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
stan1979
 
Posts: 16
Joined: Thu Dec 02, 2010 5:11 am

Re: Game Development: World 5

Postby Ujhik- » Sun Mar 13, 2011 3:51 am

DeadlyPencil wrote:i dont get why you guys are so mad. W4 was broken. people were petitioning they do something about it

people had been macroing mining 24/7 and getting rediculous exp. probably a million + exp a day and they had been doing that from very early on. In the last fight with AD we came across a guy who we calculated to have over 1k UA. mining exp was to good and was to easy to macro using the zig/zag technique, even if they fixed it, they still had over 1k UA. you cannot fight someone like that.


That mean the wars destroyed World 4 ( I mean people whose objective is killing players bugged it with bots) so think about that all people still defend player killing.
Ujhik-
 
Posts: 5
Joined: Thu Jan 13, 2011 10:20 am

Re: Game Development: World 5

Postby Urkerval » Sun Mar 13, 2011 3:52 am

DeadlyPencil wrote:what was his end UA? do you know

Of course. But I'll let Koya to tell it, if he wish)
Guys, I wonder, if we will be winning next world, will the world6 come soon? :D
User avatar
Urkerval
 
Posts: 113
Joined: Sun Aug 01, 2010 7:32 am

Re: Game Development: World 5

Postby Lily » Sun Mar 13, 2011 3:52 am

I don't see how W4 was broken. My village was doing well, new members joining all the time. Brick walls, stone mansions, mines, etc. and NO, none of us had macros. We earned every single lp. A heads up would have been appreciated, thanks to the newest 'decision' I've lost a few active players....thanks :x
Lily
 
Posts: 20
Joined: Mon Oct 04, 2010 5:44 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 1 guest