The End of The World: Prelude

Announcements about major changes in Haven & Hearth.

Re: The End of The World: Prelude

Postby sabinati » Mon Sep 07, 2009 6:11 am

it's a holiday in the US
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Re: The End of The World: Prelude

Postby sabinati » Mon Sep 07, 2009 6:12 am

Thanks, President Barack Obama
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Re: The End of The World: Prelude

Postby Valcor » Mon Sep 07, 2009 6:16 am

What will be the point in going into foraging, other than the kits to find mines?

Will we be able to make medicines/potions later on?
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Re: The End of The World: Prelude

Postby Peter » Mon Sep 07, 2009 6:22 am

Almost certainly, Valcor.


We now have a bunch of Chickens at the Ragnarok Party, too...
Surprise.
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Re: The End of The World: Prelude

Postby Valcor » Mon Sep 07, 2009 6:23 am

I certainly hope so, I would love to do that.
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Re: The End of The World: Prelude

Postby Bl1tzX » Mon Sep 07, 2009 6:49 am

sabinati wrote:what does HHP have to do with making a loom


Loom + Wool = Gauze
Gauze + Me = Slow HHP Recovery.
I'm 15 HHP behind my max.
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Re: The End of The World: Prelude

Postby Peter » Mon Sep 07, 2009 6:57 am

I wonder if it might be possible if one last map of the current world could be printed? Just for the sentimental value?
Surprise.
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Re: The End of The World: Prelude

Postby sabinati » Mon Sep 07, 2009 7:08 am

yeah that would be nice
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Re: The End of The World: Prelude

Postby StarChaser » Mon Sep 07, 2009 7:15 am

Hmmm.... GMT +8. That makes it 2 AM for me... I can squeeze in an hour of game time... Well there will also be the few hours of grinding I will be doing before the reset as well. :D
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Re: The End of The World: Prelude

Postby Peter » Mon Sep 07, 2009 7:23 am

No, no, it's 11 AM. I'm in +8 too. Wait, I'll check again...
One of the goons put this link up: http://www.timeanddate.com/worldclock/f ... c=0&sort=2
Surprise.
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