Peter wrote:That's really terrifying. As soon as the client goes open-source, all the hackers and crackers will jump-in doubletime. I suspect that within a month, we'll get a command line program you can run that'll macro your character to 10000 levels in each skill and all non-leveled skills overnight.
Peter wrote:That's really terrifying. As soon as the client goes open-source, all the hackers and crackers will jump-in doubletime. I suspect that within a month, we'll get a command line program you can run that'll macro your character to 10000 levels in each skill and all non-leveled skills overnight.
Peter wrote:That's really terrifying. As soon as the client goes open-source, all the hackers and crackers will jump-in doubletime. I suspect that within a month, we'll get a command line program you can run that'll macro your character to 10000 levels in each skill and all non-leveled skills overnight.
loftar wrote:kimya wrote:im totally looking forward to a lot of interesting and practical changes in the ui
Are you implying that there are aspects of the UI which are somehow... suboptimal?
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Delamore wrote:Loftar, check your PMs
Distract wrote:...
I suspect you don't know what you're talking about and/or is extremely stupid.
Peter wrote:Distract wrote:...
I suspect you don't know what you're talking about and/or is extremely stupid.
Thank you for the lovingly-crafted example of irony.
Anyway, we'll see who's right in a few weeks- or even a few hours. I've seen this happen before. Perhaps a lot of the game components are server-side, but anything that can be hacked will be. At the very least, the dark/light mask will be removed pretty much immediately. I'm sure someone's done that already.
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