Game Development: Some fixes

Announcements about major changes in Haven & Hearth.

Re: Game Development: Some fixes

Postby DatOneGuy » Sat Nov 20, 2010 2:13 pm

loftar wrote:The trough shouldn't decay on claimed land, however. Are you really sure it does?

It's possible someone switched some out since it's in a semi-public area, but they weren't decayed before and on v claim with over 50k auth at all times.
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Re: Game Development: Some fixes

Postby belondes » Mon Nov 22, 2010 10:24 am

Mqrius wrote:Are black bricks properly considered "paved" by the game then? Has anyone checked that?
They don't. Sadly :(
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Re: Game Development: Some fixes

Postby Mqrius » Mon Nov 22, 2010 10:37 am

Sounds like a bug, I think?
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Re: Game Development: Some fixes

Postby loftar » Wed Nov 24, 2010 11:21 am

Mqrius wrote:Sounds like a bug, I think?

Ah, there was indeed a bug to that effect. It should be fixed after the next restart.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Some fixes

Postby chibikid » Mon Mar 14, 2011 12:11 pm

sabinati wrote:
jorb wrote:The Streets
Can now be paved with gold. And some other things.


(CAN THEY BE PAVED WITH THE BONES OF MY ENEMIES?????)

Sarchi wrote:I love you.


also this

i love one
wood good to
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