Game Development: We think you'll notice.

Announcements about major changes in Haven & Hearth.

Re: Game Development: We think you'll notice.

Postby loftar » Tue Aug 11, 2009 11:34 pm

Blaze wrote:If the animal de-aggros - such as by getting far enough - the game doesn't credit you for it.

Ah yes, that is correct. It is, indeed, the fighting relation itself which collects the amount of LP you get for a kill (it's made that way to distribute LP evenly in case several people fight). I didn't think it would be possible to make bears escape anymore, though?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 8926
Joined: Fri Apr 03, 2009 7:05 am

Previous

Return to Announcements

Who is online

Users browsing this forum: No registered users and 42 guests