Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby Centurion » Tue Mar 13, 2012 12:57 pm

Awesome Find.
Noticed on one of the Screenies, a Character has a steel rod or so behind his back, Rifle ?
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Re: Game Development: Salem & Haven

Postby TeckXKnight » Tue Mar 13, 2012 1:23 pm

Centurion wrote:Awesome Find.
Noticed on one of the Screenies, a Character has a steel rod or so behind his back, Rifle ?

It is no secret, there are indeed guns and swords in Salem.
jorb wrote:Any discussion about the present LP system should start with a frank recognition of the fact that there is no going back.

viewtopic.php?f=7&t=26231&start=40#p329183
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Re: Game Development: Salem & Haven

Postby Centurion » Tue Mar 13, 2012 4:17 pm

Have struggled to find any decent or new info on the game.
So guns are new to me.

Saw the swords in one of the vids, where the character kills a criminal or something. Combat is looking alot easier than HnH.
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Re: Game Development: Salem & Haven

Postby MagicManICT » Tue Mar 13, 2012 5:18 pm

sharc wrote:http://www.ag.ru/screenshots/salem
found 15 screenshots


I didn't look real close at all of them, but most look like the ones either on the Paradox or Facebook pages. Great to see fan sites popping up everywhere, thought! :D

Jorb hasn't done the world's greatest job on keeping all the main Salem sites on the main page (as some of these are ones Paradox are managing). So here's a list of what I can remember:

http://www.salemthegame.com/ -- Seems like the "official" site for now.
http://www.paradoxplaza.com/games/salem -- The Paradox page
http://forum.paradoxplaza.com/forum/for ... ?590-Salem -- Paradox's forum for Salem
http://www.facebook.com/SalemGame -- The official Salem Facebook page

I might have missed a couple and there's a couple of fan sites out there already. Enjoy! (Don't suppose a mod could stick those extra sites into the OP or get Jorb to do it? ;) )
Check out my RoB wiki user page for some useful links and other HnH related tidbits (currently under construction).
http://ringofbrodgar.com/wiki/User:MagicManICT
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Re: Game Development: Salem & Haven

Postby sabinati » Tue Mar 13, 2012 5:35 pm

updated op with those, thanks magicman
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Re: Game Development: Salem & Haven

Postby Centurion » Tue Mar 13, 2012 11:53 pm

Thanks for those links,
Found a tiny bit more information.

Still alot id like to find out, but hey, waiting for a few community forums to pitch up, get some idea of what the basic hnh community would like to do in Salem.

Rather hoping for a less violent route though,
As ive noticed, HnH has taken a pure on Kill on Sight Policy, with some exceptions ofcourse.
Wouldnt mind some civilized play time now and again!
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Re: Game Development: Salem & Haven

Postby joseboda » Fri Mar 16, 2012 12:01 am

So how did the big update mentioned by nafastus in the paradox forums go? Lots of cool stuff? I know you can't say anything because of the NDA, but throw us some scraps off the table please =)
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Re: Game Development: Salem & Haven

Postby painhertz » Fri Mar 16, 2012 12:04 am

There hasn't been one.
Hickory dickery dock......fuck you.
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Re: Game Development: Salem & Haven

Postby MagicManICT » Fri Mar 16, 2012 2:22 am

I'm not sure if there will be another new announcement or another Q&A session coming up soon, but Jorb has been relatively open about basic concepts and ideas. There's just not much use discussing specifics as if things aren't working right they could get scrapped or reworked in the next update.

Painhertz is right in that there is no official NDA, but the agreement is verbal in that we aren't to go discussing every little detail, either, because it is still alpha testing and the reasons I just stated.

@Sabinati: thanks!
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Re: Game Development: Salem & Haven

Postby painhertz » Fri Mar 16, 2012 2:46 am

i was saying there hasn't been a large update....
Hickory dickery dock......fuck you.
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