Map Preview 2: Quality

Announcements about major changes in Haven & Hearth.

Re: Map Preview 2: Quality

Postby eql » Fri Sep 04, 2009 1:11 pm

over9000
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Re: Map Preview 2: Quality

Postby PhaedrothSP » Sat Sep 05, 2009 12:19 pm

Hmm...
So when repairing, lets use a Tanning Tub for an example, will the quality of the board used to repair have any effect on the repair rate and/or quality of the tub?

Will we be able to repair just fine with lower quality materials, or will it we have to use equal/higher quality materials to even hope to repair things?
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Re: Map Preview 2: Quality

Postby Gauteamus » Sat Sep 05, 2009 12:34 pm

On a tangent:
How does repairing work anyway? Say a brick gate, originally built from bricks and steel - can this structure be repared, rerepaired and rererepaired using nothing but bricks, or does one have to chip in a steel bar occasionally?
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Re: Map Preview 2: Quality

Postby Rift » Sat Sep 05, 2009 1:08 pm

at the moment at least, pure bricks.
That makes sence both from a gameplay and a realism standpoint.
..Why in heavens name would the steel get damaged?
..and oh god it would be painful to have to use steel to repair it. It takes enough efffort to build it and keep it in good repair without throwing steal at it like its a steel eating machine.
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