Pumpkin wrote:That's something you might want to consider changing in the long run. I'm no farmer, but I'm fairly sure farming relies mainly on the quality of soil.
sabinati wrote:and the quality of the genetic material contained in the seeds
Loopoo wrote:I don't like the whole idea of different mines. It'll make it that much harder to run a settlement on your own.
Loopoo wrote:I don't like the whole idea of different mines. It'll make it that much harder to run a settlement on your own. I, for one, do not like trading because of the carts getting stuck in utterly stupid places and the slow speeds of travel. I'd rather not pave an entire stone road from my base to a trading hub, cause that'd take ages...
If, somehow, you could make it so carts at-least go at the speed of WALKING, then I wouldn't mind. But crawling through Mordor with a cart full of iron is not my ideal situation to be in.
But yeah, if you made the carts at-least go at walk, i'd be happy to trade. I'd most likely end up paving a road with a good friend of mine to increase speed but if we at-least start off with walking, it'd make things go more smoothly.
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