theTrav wrote:Does this mean that fixing telporting is your next priority?
I would think so, at least. We're still a bit fuzzy on the details, though.
PhaedrothSP wrote:I have a feeling for seeds there'll be random stocks of crops growing around, just like there are on this map.
Correct.
Xarx wrote:Will copper, tin, silver and gold have their uses right from the start or will you be adding them in?
I would hate to build a mine only to find out it is completely useless.
Yes, unfortunately, that is so. We hope to be able to add a few basic things before too long. I also expect , actually, that tin will soon replace some of the current uses for iron, such as making candelabra and tankards. You'll at least know which kind of mine you're tracking with the prospecting skill, though, so if you're worried, you can just start looking for an iron mine.
Potjeh wrote:About those mine-finding concoctions: I hope we don't have to cook them in a cauldron. Because how do we make a cauldron without a mine?
Correct. :)
Rift wrote:I assume slow linear-ish increase, since building a couple hearthfires tends to make the area lvl 9, rather then mordor, which would kinda destroy the point.
As you say. :)