Game Development: Status Effects

Announcements about major changes in Haven & Hearth.

Re: Game Development: Status Effects

Postby AnonWat » Tue Sep 15, 2009 11:03 pm

sonerohi wrote:Can we get some easy to make non-armor shoes besides rabbit slippers?

No.

Rift wrote:...arn't clogs easy enough? they are like perhaps, the easiest wearable thing to make in the game.

Noobies still gotta learn the skill. As long as they don't go forest skippin` they'll be fine.
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Re: Game Development: Status Effects

Postby theTrav » Tue Sep 15, 2009 11:47 pm

AnonWat wrote:
sonerohi wrote:Can we get some easy to make non-armor shoes besides rabbit slippers?

No.

Rift wrote:...arn't clogs easy enough? they are like perhaps, the easiest wearable thing to make in the game.

Noobies still gotta learn the skill. As long as they don't go forest skippin` they'll be fine.

Don't noobies start out with clogs? Or was that just transferred characters?

It's also a bit harsh to tell em not to forest skip when they start surrounded in forest.... maybe we should see the RoB with grass
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Re: Game Development: Status Effects

Postby Onionfighter » Wed Sep 16, 2009 12:17 am

This is really just an anti-nudity policy.
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Re: Game Development: Status Effects

Postby PhaedrothSP » Wed Sep 16, 2009 1:58 am

Onionfighter wrote:This is really just an anti-nudity policy.

Only a bit really, maybe if there was a status effect where birds peck at your exposed privates, then it would be anti-nudity.
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Re: Game Development: Status Effects

Postby Pacho » Wed Sep 16, 2009 7:23 am

I support that idea.
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Re: Game Development: Status Effects

Postby XkrikX » Wed Sep 16, 2009 9:45 am

hmmm idea
i can sell shitty clogs for very high prices muahhaa
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Re: Game Development: Status Effects

Postby sami1337 » Wed Sep 16, 2009 5:10 pm

XkrikX wrote:hmmm idea
i can sell shitty clogs for very high prices muahhaa

no you cannot. Because newbies can't trade back/already have clogs. And non newbies make their own clogs/slips/boots.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Re: Game Development: Status Effects

Postby Peter » Wed Sep 16, 2009 5:50 pm

Nono, he's saying he can trade the clogs that are so bad they're good again because they don't have any armor value, making them like bunny slippers except without the complete failitude of having smiling footwear.
Surprise.
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