Game Development: Cartography.

Announcements about major changes in Haven & Hearth.

Re: Game Development: Cartography.

Postby loftar » Thu Sep 24, 2009 6:13 pm

Indeed, I had realized it myself already when I implemented it, but it would require more than "a small fix", so it'll have to wait, at least.
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Re: Game Development: Cartography.

Postby Hamel » Thu Sep 24, 2009 6:18 pm

I like the extended menu, and it not having a hotkey. It makes it so that you can't turn swimming on by accident. But, is it possible that you could slide the tracking toggle back into the main adventure menu, and slide "leave village" into the hotkey-less one?
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Re: Game Development: Cartography.

Postby loftar » Thu Sep 24, 2009 6:26 pm

Hamel wrote:I like the extended menu, and it not having a hotkey. It makes it so that you can't turn swimming on by accident.

Actually, it has a hotkey: Shift-N. And, no, I cannot really reorder menu items. They are always sorted by name.
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Re: Game Development: Cartography.

Postby Voideka » Thu Sep 24, 2009 6:36 pm

Can you give the Leave Village thing a confirmation window? It's pretty easy to accidentally leave a village right now simply by not having the chatbar active and typing a message.
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Re: Game Development: Cartography.

Postby Hamel » Thu Sep 24, 2009 6:37 pm

loftar wrote:
Hamel wrote:I like the extended menu, and it not having a hotkey. It makes it so that you can't turn swimming on by accident.

Actually, it has a hotkey: Shift-N. And, no, I cannot really reorder menu items. They are always sorted by name.


Oh, it is? I can't tell by hovering over it.

Eh, I thought not, oh well. :/
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Re: Game Development: Cartography.

Postby NaoWhut » Thu Sep 24, 2009 8:09 pm

jorb wrote:We've been developing tonight, and here's what's new....

Maps "blah blah blah"
This is all very rough, but also all very useful.

Also, swimming toggle. Stop drowning.

That is all. Enjoy.



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Re: Game Development: Cartography.

Postby ArPharazon » Thu Sep 24, 2009 8:44 pm

Can you add new menus? Maybe it's time we split adventuring into [A]ctions and [T]oggles.
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Re: Game Development: Cartography.

Postby Onionfighter » Thu Sep 24, 2009 9:08 pm

ArPharazon wrote:Can you add new menus? Maybe it's time we split adventuring into [A]ctions and [T]oggles.


That's not a bad idea.
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Re: Game Development: Cartography.

Postby loftar » Thu Sep 24, 2009 10:45 pm

Now all the maps have been generated. If you want to map the regions to the very most far west of the current map, please wait for another hour until the game server has detected the new minimaps having been made. All other areas should be ready.
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Re: Game Development: Cartography.

Postby Laremere » Fri Sep 25, 2009 12:48 am

Any chance of making maps of caves any time soon?

Also, another great success, map making works very well, and I can only wait till we get boats so I can explore across rivers and make my maps more complete. Which reminds me,
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