by Yolan » Sun Jun 07, 2009 4:43 pm
The value of the coin depends on what metal it is made out of. So, right now, you could get iron coins, wrought iron coins, and steel coins. When other minerals are implemented, such as silver, gold and copper, then coins can pressed out of those also.
What will they be worth? Well, that will fluxuate, as this game is player run.
For example, I would say that steel coins are worth a -lot-. Why? Because they have utility. That is, they can be melted down and turned into a bar of steel, which can then be used to make sweet ass swords with. Here is the genius of it. You might not actually want to melt down the coins you trade for, but you know that there will always be somebody who does. It is their potential utility as a mineral, unlike with modern day currency, which grantees their worth.
The actual value will in part depend, like with trading for goods in general, on who you are bartering with, and how much they want those coins. But, generally speaking, I think we will see inflation as the number of coins in circulation increases. Then again, we might also see deflation in generally accepted value with the increase of the player base (hence less coins to go around), and with coins being melted down and turned into usable objects. Could go either way. Probably will go both.
Player run banking system anybody? ;-)