Game Development: World 7

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 7

Postby Codex » Mon Jun 03, 2013 6:12 am

LuisMast wrote:Image

lol thats me
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Re: Game Development: World 7

Postby redwolf340 » Mon Jun 03, 2013 6:18 am

i just found Q 1 fish... wasnt it suposse to be at least Q10??
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Re: Game Development: World 7

Postby t1jesusman » Mon Jun 03, 2013 6:24 am

jorb wrote:All resources gathered from the wild now have their quality hardcapped by Survival.
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Re: Game Development: World 7

Postby krikke93 » Mon Jun 03, 2013 6:25 am

t1jesusman wrote:
jorb wrote:All resources gathered from the wild now have their quality hardcapped by Survival.

With a minimum of q10 he stated later on ;)
Hope you have a great day
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Re: Game Development: World 7

Postby banok » Mon Jun 03, 2013 6:29 am

q1 fish confirmed

i spawned on an island, quite a sick little island with swamp/forest/clay/fish but still feel abit trapped for foraging. game is gona be extra dull until I get a boat ;p

same fish are q1 cause I got fuck else to do on my island
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Re: Game Development: World 7

Postby Sardte » Mon Jun 03, 2013 6:39 am

Based Jorbtar
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Re: Game Development: World 7

Postby NaoWhut » Mon Jun 03, 2013 6:50 am

what does the statue say? wtf why not
tell me this?
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Re: Game Development: World 7

Postby cobaltjones » Mon Jun 03, 2013 6:52 am

NaoWhut wrote:what does the statue say? wtf why not
tell me this?

It's the arksu/bots statue from the previous worlds.
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Re: Game Development: World 7

Postby NaoWhut » Mon Jun 03, 2013 6:53 am

aright, thanks
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Re: Game Development: World 7

Postby gau » Mon Jun 03, 2013 7:00 am

found 6ql ants
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