Game Development: Boner

Announcements about major changes in Haven & Hearth.

Re: Game Development: Boner

Postby mvgulik » Fri Jul 12, 2013 1:46 am

jordancoles wrote:Just killed this character not long ago and got a q10 underdeveloped skull

:? ... And ?
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Re: Game Development: Boner

Postby jordancoles » Fri Jul 12, 2013 1:49 am

mvgulik wrote:
jordancoles wrote:Just killed this character not long ago and got a q10 underdeveloped skull

:? ... And ?

And he had 200+ ua with 10 psych. q10 skull but he also had other stats. Might help for figuring out the formula for developed so I posted it
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Re: Game Development: Boner

Postby Sevenless » Fri Jul 12, 2013 5:28 am

Isn't the current bet that it's 50 int to be developed?
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Re: Game Development: Boner

Postby Aurion » Fri Jul 12, 2013 8:10 am

Sevenless wrote:Isn't the current bet that it's 50 int to be developed?

This.

Also, some time restriction.
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Re: Game Development: Boner

Postby Aurion » Fri Jul 12, 2013 10:22 am

I'm wondering if lp gained isn't affected by quality like other curios.
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Re: Game Development: Boner

Postby Tonkyhonk » Fri Jul 12, 2013 2:50 pm

Aurion wrote:I'm wondering if lp gained isn't affected by quality like other curios.

it is not, afaik.
viewtopic.php?f=6&t=31462&start=270#p420419
and my post below.

i guess the quality is for the skull mug or chair.
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Re: Game Development: Boner

Postby Aurion » Sat Jul 13, 2013 3:49 am

Tonkyhonk wrote:it is not, afaik.
viewtopic.php?f=6&t=31462&start=270#p420419
and my post below.

i guess the quality is for the skull mug or chair.

What q were the skulls though? I highly doubt those skulls had liked 20+, or even 30+ quality.
I saw someone study a skull for around 400k lp.
And this was awhile ago.
Which means that person must have had around 11 million lp around 3 weeks into the game.
The skull was like q46 though, which makes me wonder if it had a factor on it.
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Re: Game Development: Boner

Postby Tonkyhonk » Sat Jul 13, 2013 4:09 am

Aurion wrote:What q were the skulls though? I highly doubt those skulls had liked 20+, or even 30+ quality.
I saw someone study a skull for around 400k lp.
And this was awhile ago.
Which means that person must have had around 11 million lp around 3 weeks into the game.
The skull was like q46 though, which makes me wonder if it had a factor on it.

hmm, you are right. but im not really sure how botting could let one advance further.
(my friend's skull was at q15 and it is possible that q15 didnt add much to the quality modifier.)
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Re: Game Development: Boner

Postby cobaltjones » Sat Jul 13, 2013 4:19 am

Nao already determined that quality has no factor on the LP gained.
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Re: Game Development: Boner

Postby Tonkyhonk » Sat Jul 13, 2013 4:42 am

cobaltjones wrote:Nao already determined that quality has no factor on the LP gained.

did i miss any post that he said that except for those undeveloped ones?
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