Game Development: Boner

Announcements about major changes in Haven & Hearth.

Re: Game Development: Boner

Postby TeckXKnight » Wed Aug 21, 2013 6:20 am

MurderAlt wrote:Random die-roll on character creation.

If that was the case we'd have a probability of getting a developed skull from a fresh alt. A quick alt-murdering spree would reveal this.
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Re: Game Development: Boner

Postby AnnaC » Wed Aug 21, 2013 6:25 am

2 million collected LP? That's the only major difference (besides the civ slider) that I see between the 2 hearthling stats Tonky posted.
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Re: Game Development: Boner

Postby cobaltjones » Wed Aug 21, 2013 6:45 am

I was under the impression that someone already tested most of the slider combinations, so that leaves out the civ/barb angle.

Which means it's gotta be buffed INT, which doesn't make much sense since simply throwing on a robe could change the status of your skull which seems really weird.

Ugh loftar is probably jacking off in some corner reading all of this and just absolutely loving it.
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Re: Game Development: Boner

Postby DDDsDD999 » Wed Aug 21, 2013 9:55 pm

I'm guessing equipment is ignored, but the int buff/debuff from the sliders comes into play.
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Re: Game Development: Boner

Postby mvgulik » Thu Aug 22, 2013 3:05 am

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Re: Game Development: Boner

Postby _Gunnar » Sat Aug 31, 2013 6:55 pm

Can anyone tell me if the skull cup is any good? I really dont know what to do with my skulls...
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Re: Game Development: Boner

Postby jordancoles » Sat Aug 31, 2013 8:14 pm

_Gunnar wrote:Can anyone tell me if the skull cup is any good? I really dont know what to do with my skulls...

Skull pikes bro
If you don't I'll buy um off of ya lol
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Boner

Postby AnnaC » Sat Aug 31, 2013 8:35 pm

You should be able to refine undeveloped skulls so you can use them in some of the constructions. Obviously it should be somewhat expensive and/or time consuming, as the point of developed skulls was to alleviate alt farming for skulls, but i'd be nice to have some of the more functionally useless but aesthetic structures not require several deaths of well-established hearthlings to produce, (or a way to use the many skulls of all the poor linen clad corpses scattered across the Hearthlands).
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Re: Game Development: Boner

Postby rye130 » Sun Sep 01, 2013 4:14 pm

_Gunnar wrote:Can anyone tell me if the skull cup is any good? I really dont know what to do with my skulls...


They are really bad according to the only person I know who has made 1.
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Re: Game Development: Boner

Postby martenx » Mon Sep 09, 2013 4:36 pm

Get a stat highter then 100 maybe?
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