Delamore wrote:niltrias wrote:So copy CoB and have a "starter" village with a charterstone, and after people have lived there for a while, permit them access to your non-charterstone cities. Once you swear them in, they can still port to the distant city. They dont have to take any 2-hour boat rides.
Requirements for being goons:
Well you wall your town up alot to keep people out
Then you keep a few people with access to an account that can invite people
Then you build ANOTHER TOWN which has to always have people active to teach the newbies coming in
You need to wall around a crossroad here as deep as your town is, because it would make your town unsafe if it wasn't walled
Then you need tons of agility food (while fucking the newbies stats unless you got tons of every other type for balance) so you can get them to the next town
You also need the magical ability to keep them from quitting during this process
Delamore wrote:Or the what ever the fuck of Bottleneck? The one you hear almost nothing of because it's JUST THAT ACTIVE?
Jackard wrote:Couldnt we have at least gotten those long range invites?
jorb wrote:The RoB is a maze of abandoned claims and half-built decaying palisades that takes hours to simply leave.
Spawning needs to become more decentralized, as the RoB right now drives away more players than any other single aspect of the game.
Newbs must spawn in civilized areas, i.e. villages.
Scenario 1: Noone builds charter stones. The RoB is just as it was.
Scenario 2: One town builds a charter stone. That town is now the new Ring of Brodgar, except someone feels responsible for it, and can control crowd throughput via claims, walls, helpful runestones and revoked privileges.
Scenario 3: Two or more towns build stones. Population distribution.
jorb wrote:The RoB is a maze of abandoned claims and half-built decaying palisades that takes hours to simply leave.
Spawning needs to become more decentralized, as the RoB right now drives away more players than any other single aspect of the game.
Newbs must spawn in civilized areas, i.e. villages.
Scenario 1: Noone builds charter stones. The RoB is just as it was.
Scenario 2: One town builds a charter stone. That town is now the new Ring of Brodgar, except someone feels responsible for it, and can control crowd throughput via claims, walls, helpful runestones and revoked privileges.
Scenario 3: Two or more towns build stones. Population distribution.
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