Delamore wrote:jorb wrote:The RoB is a maze of abandoned claims and half-built decaying palisades that takes hours to simply leave.
Spawning needs to become more decentralized, as the RoB right now drives away more players than any other single aspect of the game.
Newbs must spawn in civilized areas, i.e. villages.
Scenario 1: Noone builds charter stones. The RoB is just as it was.
Scenario 2: One town builds a charter stone. That town is now the new Ring of Brodgar, except someone feels responsible for it, and can control crowd throughput via claims, walls, helpful runestones and revoked privileges.
Scenario 3: Two or more towns build stones. Population distribution.
This counters none of the arguments made against the system, it just displays what is obvious to us all.
Seriously, can we at least get an acknowledgement that their exists the possibility for new players to become trapped in a seriously dangerous or inescapable place? and if so, will you be brainstorming potential fixes to that problem?