Frelock wrote:You know, a cabin filled with cabinets meets all your requirements:
1.Can't move.
2.Crazy amount of resources to build.
3.Crazy amount of storage.
Sure, you can't see the whole thing at once, but if your storage problems are that bad, you can probably fill a whole cabin with one type of object. Put a runestone in front labeling the cabin "Bear Meat" or whatever.
Potjeh wrote:And if you want to avoid loading screen on cabin entry/exit, you can keep your cupboards outside if you store them in carts. Not to say that crates aren't needed, just proposing a way to reduce clutter until then.
Frelock wrote:You know, a cabin filled with cabinets meets all your requirements:
1.Can't move.
2.Crazy amount of resources to build.
3.Crazy amount of storage.
Sure, you can't see the whole thing at once, but if your storage problems are that bad, you can probably fill a whole cabin with one type of object. Put a runestone in front labeling the cabin "Bear Meat" or whatever.
If you're going to hoard resources then of course you're going to have storage problems. You should get rid of some of your stuff or set up some system on your own to let everyone know what items are where.Delamore wrote:We have more than enough chests for everything we own, the issue is that using chests when 14 of them have different qualities of cast, 8 are different qualities of coal, 4 different qualities of bloom and 10 different qualities of wrought makes you want to kill yourself.
Leonon wrote:If you're going to hoard resources then of course you're going to have storage problems. You should get rid of some of your stuff or set up some system on your own to let everyone know what items are where.Delamore wrote:We have more than enough chests for everything we own, the issue is that using chests when 14 of them have different qualities of cast, 8 are different qualities of coal, 4 different qualities of bloom and 10 different qualities of wrought makes you want to kill yourself.
What are you hoarding bloom for anyway?
theTrav wrote:an uber storage would be good and probably fairly simple, even better would be an interface that let you view contents of multiple nearby chests you owned at the same time.
I don't think it's a game killing problem, but there is some pain there
Onionfighter wrote:Containers with a sign system similar to the vending stands, would also be handy.
Delamore wrote:Leonon wrote:If you're going to hoard resources then of course you're going to have storage problems. You should get rid of some of your stuff or set up some system on your own to let everyone know what items are where.Delamore wrote:We have more than enough chests for everything we own, the issue is that using chests when 14 of them have different qualities of cast, 8 are different qualities of coal, 4 different qualities of bloom and 10 different qualities of wrought makes you want to kill yourself.
What are you hoarding bloom for anyway?
The thing isn't that we're out of room I want to make this very clear we have more than enough room for what we have, and could produce enough chests for double as much.
The issue is that when dealing with a large number of chests, it soon becomes very tedious and you find yourself spending way too much time sorting and checking chests.
I am not asking for larger storage containers so you can store more for less, I just want to be able to view more without the tedium that large numbers of chests bring.
Onionfighter wrote:Containers with a sign system similar to the vending stands, would also be handy.
sikgamer wrote:This would make dyes/paint even more awesome. Having trouble sorting your chests? Color code them! Don't know which quiver is yours? Color code them! Want some awesome looking sleek armor? Paint it! and so on and so forth. It would give more use to some items too, e.g. hemp makes green dye, flax makes blue dye, poppies make red dye, iron makes black dye, honey makes yellow die, blood stem makes crimson dye??
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