We've been developing tonight, and here's what's new.
We've fixed the inventories. This has a few general repercussions.
1) Crime scents decay.
2) You no longer drag items to equip them in the hotbelt. Simply left click to hold them, and then left click again on the hotbelt slot. You'll get the hang of it. Hotbelted stuff is now plenty more useful, as hotkeys are now remembered as long as you have the item (You could put a water flask there, for example).
And some other stuff.
3) You can now craft a seedbag. Look under clothmaking. It's pretty nice.
4) All metal conversions are now loss free (Nuggets, coins, bars).
5) Arrows will jump straight into your quiver if you pick them up. Seeds will jump into seedbags. Seeds will not jump into seedbags if there is already another type of seed in the bag. You can plant using the bag directly.