TeckXKnight wrote:The 1 hhp damage isn't actually meant to be a defense or a raiding deterrent. For the most part it's a way to prevent DDoSing the server until Hafen is ready to go.
vatas wrote:TeckXKnight wrote:The 1 hhp damage isn't actually meant to be a defense or a raiding deterrent. For the most part it's a way to prevent DDoSing the server until Hafen is ready to go.
You could also mask theft scents by spamming trespassing scents over them.
overtyped wrote:vatas wrote:TeckXKnight wrote:The 1 hhp damage isn't actually meant to be a defense or a raiding deterrent. For the most part it's a way to prevent DDoSing the server until Hafen is ready to go.
You could also mask theft scents by spamming trespassing scents over them.
Plox stop giving away secretz
kitsune121x wrote:can we still build houses underground one of my favorite features in this game ;3
I hope you're not planning me use the stupid gluttony system
I love the current system of farming but I can understand plowing fields to lower your stamina to drink water to make your character hungry so you can eat more food needs to be fixed
the gluttony system in salem a super terrible idea here's a better idea character mileage the further they walk eventually will get hungry game productive activities other words not tied to stamina
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