Keeping you Posted, #1

Announcements about major changes in Haven & Hearth.

Re: Keeping you Posted, #1

Postby Jackard » Mon Apr 06, 2015 2:04 am

To clarify, our rules allow necromancy (which typically refers to bumping an old thread... #1 actually encourages this) but they do not allow spam.
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Re: Keeping you Posted, #1

Postby BallisticMeat » Mon Apr 06, 2015 2:08 am

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Re: Keeping you Posted, #1

Postby Jackard » Mon Apr 06, 2015 2:17 am

also rules are enforced at moderator discretion
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Re: Keeping you Posted, #1

Postby dariun » Fri May 22, 2015 12:53 pm

I'd love to see minecarts introduced....possibly coal powered ones to transport ore/materials and for underground transport.
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Re: Keeping you Posted, #1

Postby hate907 » Tue Jun 02, 2015 4:08 am

I always thought having some kind of "winter" period every so often would be an interesting feature. Making it harder to find resources, important to stockpile, trade with others, or raid others if the need arises. Resources always have seemed a bit overly abundant for a survival game. I personally would welcome the added challenge :D
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Re: Keeping you Posted, #1

Postby Granger » Tue Jun 02, 2015 10:34 pm

hate907 wrote:I always thought having some kind of "winter" period every so often would be an interesting feature. Making it harder to find resources, important to stockpile, trade with others, or raid others if the need arises. Resources always have seemed a bit overly abundant for a survival game. I personally would welcome the added challenge :D


Go play Don't Starve.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Keeping you Posted, #1

Postby MagicManICT » Wed Jun 03, 2015 3:05 pm

Granger wrote:
hate907 wrote:I always thought having some kind of "winter" period every so often would be an interesting feature. Making it harder to find resources, important to stockpile, trade with others, or raid others if the need arises. Resources always have seemed a bit overly abundant for a survival game. I personally would welcome the added challenge :D


Go play Don't Starve.


You act like this hasn't been mentioned repeatedly over the last 5 years.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Keeping you Posted, #1

Postby YarPirate » Wed Jun 03, 2015 5:39 pm

hate907 wrote:I always thought having some kind of "winter" period every so often would be an interesting feature. Making it harder to find resources, important to stockpile, trade with others, or raid others if the need arises. Resources always have seemed a bit overly abundant for a survival game. I personally would welcome the added challenge :D



This is a great idea. Northern-Mid Europe had snow for a quarter of the year. Would be great to see transitions from Winter to Spring to Summer to Fall then back to Winter again. Could introduce Sundial's and Calendars like standing stones or Stonehenge type deals.

How about Viking Longships? We are supposed to be vikings after all are we not?
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Re: Keeping you Posted, #1

Postby borka » Wed Jun 03, 2015 6:05 pm

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Re: Keeping you Posted, #1

Postby YarPirate » Wed Jun 03, 2015 6:09 pm

borka wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=38689#p513684 :)


Oh okay cool. So it looks like they already thought of it :p

I was also wondering why canoes weren't in there but looks like they have that too.

Hopefully they get implemented eventually in Hafen
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