Game Development: Inventory work.

Announcements about major changes in Haven & Hearth.

Re: Game Development: Inventory work.

Postby warrri » Tue Dec 01, 2009 1:45 pm

It was true, for a day, then it was back again :x
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Re: Game Development: Inventory work.

Postby Chakravanti » Tue Dec 01, 2009 10:47 pm

stealth updates ftl
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Game Development: Inventory work.

Postby Chakravanti » Wed Dec 02, 2009 1:37 pm

warrri wrote:
jorb wrote:I expect people to play the game the way I intended it to be played.

Stop spouting nonsense.

Its not about aquiring items legitimately, its about stealing them with an alt out of your containers, then trading them to someone you dont like, then track him down and destroy his village (with an alt ofc).

True, this will not hurt the lower levels trading, but the people who live in the outback and dont have their location pointed on maplib because they dont wont to be found, can never be secure.
However this is also easy counterable, you just need many alts to store everything you traded for 3 days, waiting till the scents, if there were any, decayed.
Also there are already enough scents when someone plunders a village, this change really adds no functionality beside the need to store all your stolen goods for 3 days on alts...


Check sig.

This is about the merchant middle class. The Entardred class. Try this again Jorb. You will get no where near jewelry let alone raw gold and silver before I raid you or whatever noob thinks he can get rich quick the way I did in this cutthroat game. =) Purely to prove my point here of course.

(I can't believe I missed this Epic Fail of a dev post =P)

Of course. You can alt abuse to obscure yourself from me as Warri points out. But tbh, -EVEN I- don't consider this worth the effort ot go about trading as a merchant anymore.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Game Development: Inventory work.

Postby Lothaudus » Fri Dec 04, 2009 11:06 am

warrri wrote:
Chakravanti wrote:
jorb wrote:Right. That now only happens when you pick up stuff from the ground, not when digging, crafting or whatever.

This is False. Jorb lies. Test it yourself.

It was true, for a day, then it was back again :x

Why was it changed back? Why?

Why!?
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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Re: Game Development: Inventory work.

Postby bajuba » Sat Dec 05, 2009 10:02 am

bureacracy and/or phallic justification
Was Lawspeaker of Macomb in W2.
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