warrri wrote:And dont forget to pick some theft scents from codexia, im sure they only have about 2 uses per stack right now..
Coriander wrote:Cleaning chickens was drag because the feathers stuck to the hand and needed to be manually dropped. A bit to much realism perhaps
warrri wrote:Indeed. Now that i think about it
3) removes the last attackers advantage there was and adds so many ways of exploiting it, thus killing economy since you can never be sure when you trade something. Good job.
warrri wrote:loftar wrote:warrri wrote:Are you speaking of the full stack (about 40 after a freshly done murder) or each single scent from that stack?
I think you've misunderstood the mechanics. It isn't a "stack" of scents; it is one scent with 40 uses. The scent itself decays either after two in-game weeks, or after its use-count has been depleted. One could argue that the use-count should decay over time, but that's another question.
Are you REALLY sure on this.. picking up the scents yesterday i had a scent with 30 uses, or a stack of 30 scents at once, no difference.
Picking them up now (about 24 hours later) its 23 each stack, after droppiung them out of inventory and picking them up again its still 23, so they dont get used up from the "stack" on the ground.
I had the same after goons raided my town. When i picked them up it was 11 scents per theft stack, a day later only 3 per stack, while the ones in containers didnt decay. And no, no one picked those scents beside me.
loftar wrote:I'm not sure just what you're referring to here, but if you think that you can be force summoned by possessing a stolen item, then don't worry; you cannot.
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