Jackard wrote:irritating that you would change the black tiles after making cupboards immobile. shows a lack of planning
Well, truth be told, they don't actually decay on black tiles, so you don't really have to worry about moving them around if they're already there, but, see,
there is one of the reasons we call this an "alpha". ;) Having to plan too carefully in advance makes development less fun, and there's still so much to be done.
Actually, I've been starting to feel lately that we're, at least "kind of", entering a new phase of development (not to be confused with a "beta"). After all, most of the time spent developing so far has been mostly core systems and such, and while, for sure, there's still quite a bit left on those things, I think we're starting to get to the point where we can actually start implementing a game on top of the engine. (And I think that explains pretty well why, while people are obviously playing the game as it is now, Jorb and I still consider it an "early alpha" -- for us, it's still more of a bare engine rather than the actual game we're hoping to be able to build with it.)