Game Development: Wardrobes

Announcements about major changes in Haven & Hearth.

Re: Game Development: Wardrobes

Postby warrri » Mon Nov 30, 2009 1:41 am

Thanks for making crafts appear in cursor instead of dropping them again, or it this unintentional?
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
User avatar
warrri
 
Posts: 1033
Joined: Fri Aug 28, 2009 5:55 pm

Re: Game Development: Wardrobes

Postby Jfloyd » Mon Nov 30, 2009 1:45 am

loftar wrote:
Jackard wrote: :?:

thanks i guess

Hehe; am I only allowed to do really deep and meaningful updates? :)

No, I actually like these small updates. I just like them to have more girth. ;D
So, do another, but add like more drugs or something. Just a bunch of small stuff all around.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
User avatar
Jfloyd
 
Posts: 995
Joined: Tue Jun 09, 2009 3:51 am

Re: Game Development: Wardrobes

Postby Jackard » Mon Nov 30, 2009 1:47 am

loftar wrote:Hehe; am I only allowed to do really deep and meaningful updates? :)

could i beg you for some square village claims?? larger seed bags?

:(
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Wardrobes

Postby CG62 » Mon Nov 30, 2009 1:49 am

Fishingaxe.png
Fishingaxe.png (94.25 KiB) Viewed 2714 times


Minor Bug with the equipment graphics after putting stuff from my wardrobe back on.
Image
User avatar
CG62
 
Posts: 591
Joined: Thu Sep 03, 2009 2:45 am
Location: <Insert Witty Location Here>

Re: Game Development: Wardrobes

Postby loftar » Mon Nov 30, 2009 1:51 am

Jackard wrote:could i beg you for some square village claims??

Actually, I have very good reasons for wanting to change all village claims to being square. There are just a few problems that need to be worked out first.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 8926
Joined: Fri Apr 03, 2009 7:05 am

Re: Game Development: Wardrobes

Postby theTrav » Mon Nov 30, 2009 2:12 am

Sounds pretty neat, unfortunately I normally keep about 60% of my items on me and swap the other 40% out.

Any chance you can do some sort of "dif" on wardrobe slots vs character slots? Or even just let us disable slots so the wardrobe doesn't mess with them?
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Game Development: Wardrobes

Postby sabinati » Mon Nov 30, 2009 4:43 am

loftar wrote:
Jackard wrote:could i beg you for some square village claims??

Actually, I have very good reasons for wanting to change all village claims to being square. There are just a few problems that need to be worked out first.

cool
User avatar
sabinati
 
Posts: 15497
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Wardrobes

Postby sabinati » Mon Nov 30, 2009 4:45 am

theTrav wrote:Sounds pretty neat, unfortunately I normally keep about 60% of my items on me and swap the other 40% out.

Any chance you can do some sort of "dif" on wardrobe slots vs character slots? Or even just let us disable slots so the wardrobe doesn't mess with them?

this
User avatar
sabinati
 
Posts: 15497
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Wardrobes

Postby eql » Mon Nov 30, 2009 7:10 am

loftar wrote:
Jackard wrote: :?:

thanks i guess

Hehe; am I only allowed to do really deep and meaningful updates? :)

once again jackard proves himself as forum jackass

on another note, great little addition :D
User avatar
eql
 
Posts: 298
Joined: Sat Jun 06, 2009 3:39 am

Re: Game Development: Wardrobes

Postby Chakravanti » Mon Nov 30, 2009 7:30 am

Why not just remove your merch robe/cape/etc. before swaping?
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
User avatar
Chakravanti
 
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 14 guests